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Snail man
Revision as of 03:58, 20 December 2022 by LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Snail man to Snail man: Migrating v50 page (3832/4618) (content))
s
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Urist likes snail men for their shells. | |
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Portrait | |
No portrait | |
Biome | |
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Variations | |
Attributes | |
Alignment: | Savage |
Genderless · Learns · Shell · Humanoid | |
Cannot be tamed | |
Size | |
Max: | 35,000.5 cm3
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Age | |
Adult at: | Birth |
Max age: | 60-80 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A creature with the shape of a man, but with stalks for eyes, and a great shell on its back.
Snail men are animal people variants of the common snail, who can inhabit most savage biomes. They spawn in groups of 1-3 individuals and are generally content to keep to themselves, but may pick fights if provoked. In terms of size, they are a little over half the weight of the average dwarf.
Like other savage animal people, snail men can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.
Some dwarves like snail men for their shells.
"Snail man" in other Languages
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[CREATURE:SNAIL_MAN]
[COPY_TAGS_FROM:SNAIL]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:snail man:snail men:snail man]
[CASTE_NAME:snail man:snail men:snail man]
[DESCRIPTION:A creature with the shape of a man, but with stalks for eyes, and a great shell on its back.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:3]
[MAXAGE:60:80]
[CREATURE_TILE:'s']
[COLOR:7:0:0] |