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Eagle man
e
| |
Urist likes eagle men for their high soaring. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Birth: | 1,295 cm3 |
Mid: | 18,500 cm3 |
Max: | 37,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 60-80 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A feathered person with the head and wings of an eagle.
Adventurer Mode
Eagle men are playable as of v.42.06.
Notably, as a winged creature, you can change z-levels in much the same way as a terrestrial creature ascends stairways, using the '<' key to move up one z-level and the '>' key to move down one z-level (if there's empty space below you). This is obviously quite useful for many things, such as traversing rivers, scaling mountains, and escaping from hairy situations.
Most armors are too large for them to wear, so a fair amount of skill in Dodging is recommended.
[CREATURE:EAGLE_MAN]
[COPY_TAGS_FROM:BIRD_EAGLE]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:eagle man:eagle men:eagle man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:eagle woman:eagle women:eagle woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:TALON_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:BEAK_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:750:600:439:1900:2900] 20 kph
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:691:482:251:1900:2900] 35 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:eagle man:eagle men:eagle man]
[DESCRIPTION:A feathered person with the head and wings of an eagle.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:3]
[MAXAGE:60:80]
[CREATURE_TILE:'e']
[COLOR:6:0:0] |