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Axolotl man
Revision as of 00:41, 13 December 2017 by Albino Axolotl (talk | contribs) (Added in an image that I have drawn of an Axolotl man.)
a
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Urist likes axolotl men for their gills. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Amphibious · Learns · Humanoid | |
Cannot be tamed | |
Size | |
Max: | 35,100 cm3
|
Age | |
Adult at: | Birth |
Max age: | 60-80 |
Cannot be butchered |
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A person with the head and tail of an axolotl.
Axolotl men are humanoid versions of the common axolotl and a species of unremarkable animal people, found in savage tropical lakes. They are a bit over half the size of dwarves when adults and spawn in groups of 1 to 5 individuals. They should pose no threat to dwarves unless provoked.
Like other savage animal people, axolotl men may occasionally join civilizations, becoming full-fledged citizens who may appear in your fortress as visitors or be playable in adventurer mode.
Some dwarves like axolotl men for their gills.
[CREATURE:AXOLOTL_MAN]
[COPY_TAGS_FROM:AXOLOTL]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:axolotl man:axolotl men:axolotl man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:axolotl woman:axolotl women:axolotl woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:MOUTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:axolotl man:axolotl men:axolotl man]
[DESCRIPTION:A person with the head and tail of an axolotl.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:5]
[MAXAGE:60:80]
[CREATURE_TILE:'a']
[COLOR:5:0:0] |