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Rat man

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Revision as of 20:24, 25 April 2024 by Zippy (talk | contribs) (Added portrait.)
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Rat man
Rat man sprite.png
r

Toggle

Urist likes rat men for their curiosity.
Portrait
Rat man portrait.png
Biome

Variations

Rat - Rat man - Large rat - Giant rat

Attributes
Alignment: Savage

· Learns · Humanoid

Cannot be tamed 
Size
Max: 35,150 cm3

Age
Adult at: Birth
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A person with the head and tail of a rat.

Rat men are humanoid versions of the common rat and a species of unremarkable animal people, found in most savage biomes. They are about half the size of the average dwarf when adults and spawn in groups of 5-10 individuals, and are unlikely to pose any danger to your fortress unless provoked. They are a completely different race from the rodent man.

Like other savage animal people, rat men may occasionally join civilizations, becoming full-fledged citizens who may appear in your fortress as visitors or be playable in adventurer mode.

Some dwarves like rat men for their friendliness, their playfulness, their curiosity, and their intelligence.

Just as unlikable as standard rats.
D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Rat men myths speak of a green glowing mineral known only as "warpstone" that was forged into a legendary Warhammer.

Contrary to widespread rumors, rat men are not known to tame or train turtle men.

"Rat man" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: atem udos
Elven: thapa onino
Goblin: spödgôz ngorûg
Human: othur abo