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Difference between revisions of "Coati man"

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'''Coati men''' are [[animal people]] variants of the common [[coati]] who can be found in [[savage]] [[temperate]] and [[tropical]] [[forest]]s. They spawn in groups of 1-5 individuals and, much like their common precedential type specimens, are prone to [[Thief|stealing]] whatever items they can find, but are otherwise harmless. In terms of size, they are a little over half the weight of the average [[dwarf]].
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'''Coati men''' are [[animal people]] variants of the common [[coati]] who can be found in [[savage]] [[temperate]] and [[tropical]] [[forest]]s. They spawn in groups of 1-5 individuals and, much like their common precedential type specimens, are prone to [[Thief|stealing]] whatever items they can find and getting beaten to death by random civilians - sometimes even livestock - on sight. This will give your refuse stockpile's savior a fairly severe bad thought, just like killing any other sapient creature. In terms of size, they are a little over half the weight of the average [[dwarf]].
  
 
Like other savage animal people, they can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]].
 
Like other savage animal people, they can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]].

Latest revision as of 23:33, 24 April 2024

Coati man
Coati man sprite.png
c

Toggle

Urist likes coati men for their curiosity.
Portrait
Coati man portrait.png
Biome

Variations

Coati - Coati man - Giant coati

Attributes
Alignment: Savage

· Steals food · Steals items · Learns · Humanoid

Cannot be tamed 
Size
Birth: 3,800 cm3
Mid: 19,000 cm3
Max: 38,000 cm3

Age
Adult at: 1
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A person with the head and tail of a coati.

Coati men are animal people variants of the common coati who can be found in savage temperate and tropical forests. They spawn in groups of 1-5 individuals and, much like their common precedential type specimens, are prone to stealing whatever items they can find and getting beaten to death by random civilians - sometimes even livestock - on sight. This will give your refuse stockpile's savior a fairly severe bad thought, just like killing any other sapient creature. In terms of size, they are a little over half the weight of the average dwarf.

Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.

Some dwarves like coati men for their curiosity.

Less creepily awkward in-game.