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Difference between revisions of "Foul blendec"

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'''Foul Blendecs''' are the [[Surroundings#Evil|evil]] counterparts of [[Satyr]]s. Blendecs can be dangerous if encountered by the unprepared - they travel in packs, actively attack nearby targets, and are the same [[size]] as a dwarf. Blendecs have a slight advantage over many other creatures by virtue of their eyelessness - they can see just fine, and it's impossible to take that away from them. Fortunately, they're relatively rare, and only show up in certain evil [[forest]]s.
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'''Foul blendecs''' are [[fanciful]], intelligent [[creature]]s found in certain [[evil]]-aligned [[forest]]s. Standing as the size of a [[dwarf]], these skull-headed creatures spawn rarely, in groups of 3 to 5 individuals who will menace everything smaller than themselves. They will attack dwarves who provoke them and may cause great injury unless countered by a [[military]] squad. They are a male-only race - no female foul blendecs exist - and are also immortal, only dying to violence.
  
[[File:FoulBlendec.jpg|thumb|left]]
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Foul blendecs are sapient and can open unlocked [[door]]s, though they're unlikely to enter a fortress unless when chasing dwarves inside. As described, they're completely eye-less, but can still see through {{token|EXTRAVISION}} (meaning it's impossible to blind them). They possess a [[pet]] value of 250, but due to missing the necessary {{token|PET_EXOTIC}} token, they cannot be trained (and even if [[Modding|modded]] to be trainable, the fact they are intelligent creatures will lead to [[Known bugs and issues|strange behavior]]).
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Their [[good]] counterparts are the [[satyr]]s.
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Some dwarves [[Preferences|like]] foul blendecs for their ''goat heads'', their ''goat legs'' and their ''rotten eye sockets''.
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[[File:FoulBlendec.jpg|thumb|center|280px|A foul blendec, drawn by [[Main:ThreeToe|ThreeToe]]]]
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{{D for Dwarf}}
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Foul blendecs are quite reminiscent of another [http://darksouls.wikidot.com/capra-demon goat-skull-headed monster]. Dwarves who witness them carrying machetes and using dogs are recommended to kill the dogs first.
  
 
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Revision as of 16:08, 4 December 2016

Foul blendec
b
Urist likes foul blendecs for their goat heads.
Portrait

No portrait

Biome

Attributes
Alignment: Evil

· Learns · Horn · Horn · Humanoid

Cannot be tamed 
Size
Birth: 6,000 cm3
Mid: 30,000 cm3
Max: 60,000 cm3

Age
Adult at: Birth
Max age: Immortal
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A man-shaped creature with the legs of a goat and the empty-eyed skull of a goat.

Foul blendecs are fanciful, intelligent creatures found in certain evil-aligned forests. Standing as the size of a dwarf, these skull-headed creatures spawn rarely, in groups of 3 to 5 individuals who will menace everything smaller than themselves. They will attack dwarves who provoke them and may cause great injury unless countered by a military squad. They are a male-only race - no female foul blendecs exist - and are also immortal, only dying to violence.

Foul blendecs are sapient and can open unlocked doors, though they're unlikely to enter a fortress unless when chasing dwarves inside. As described, they're completely eye-less, but can still see through [EXTRAVISION] (meaning it's impossible to blind them). They possess a pet value of 250, but due to missing the necessary [PET_EXOTIC] token, they cannot be trained (and even if modded to be trainable, the fact they are intelligent creatures will lead to strange behavior).

Their good counterparts are the satyrs.

Some dwarves like foul blendecs for their goat heads, their goat legs and their rotten eye sockets.


A foul blendec, drawn by ThreeToe
D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Foul blendecs are quite reminiscent of another goat-skull-headed monster. Dwarves who witness them carrying machetes and using dogs are recommended to kill the dogs first.