- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Antman"
(Changed to reflect the different kind of poisons they uses.) |
(several shields) |
||
Line 12: | Line 12: | ||
Antmen form '''worker''', '''soldier''', '''drone''' and '''queen''' castes. Antmen workers are the most common antmen, no larger than a [[kobold]]. Drones are as big as workers and have the ability to fly. Soldiers can grow almost as large as a [[dwarf]] and will defend their queen at all costs. The queen, as big as a [[lion]], is the only breeding female among antmen and her only task is producing new soldiers, workers and drones. Queen ant women are the largest (and therefore strongest) companions that can be recruited by non-[[elf]] adventurers, aside from escaped [[HFS]]. | Antmen form '''worker''', '''soldier''', '''drone''' and '''queen''' castes. Antmen workers are the most common antmen, no larger than a [[kobold]]. Drones are as big as workers and have the ability to fly. Soldiers can grow almost as large as a [[dwarf]] and will defend their queen at all costs. The queen, as big as a [[lion]], is the only breeding female among antmen and her only task is producing new soldiers, workers and drones. Queen ant women are the largest (and therefore strongest) companions that can be recruited by non-[[elf]] adventurers, aside from escaped [[HFS]]. | ||
− | They are intelligent enough to use crude [[weapon]]s such as [[blowgun]]s. They can be deadly from their numbers and use of weapons, but a solid [[military]] effort can kill them off. Their blowguns can inflict mild [[Syndrome|poison effects]] on creatures, such as dizziness which causes them to be less effective in combat and slower at work like mining. However, they have also been observed carrying blowdarts covered in [[giant cave spider]] venom, which will paralyze your dwarves and cause them to eventually suffocate. Although they can not destroy buildings, they are able to open [[door]]s. As of v0.50.10, they are confirmed to occasionally be equipped with metal weapons and shields, including steel, so tread with care. | + | They are intelligent enough to use crude [[weapon]]s such as [[blowgun]]s. They can be deadly from their numbers and use of weapons, but a solid [[military]] effort can kill them off. Their blowguns can inflict mild [[Syndrome|poison effects]] on creatures, such as dizziness which causes them to be less effective in combat and slower at work like mining. However, they have also been observed carrying blowdarts covered in [[giant cave spider]] venom, which will paralyze your dwarves and cause them to eventually suffocate. Although they can not destroy buildings, they are able to open [[door]]s. As of v0.50.10, they are confirmed to occasionally be equipped with metal weapons and shields (several shields in several hands), including steel, so tread with care. |
Compared to most humanoids, antmen have an extremely short lifespan, allowing a patient player to simply wait for them to die of old age rather than confront them. | Compared to most humanoids, antmen have an extremely short lifespan, allowing a patient player to simply wait for them to die of old age rather than confront them. |
Revision as of 11:36, 12 October 2023
a
| |
Urist likes antmen for their mystery. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Cannot be tamed | |
Size | |
Birth: | 1,000 cm3 |
Mid: | 5,000 cm3 |
Max: | 20,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | 5-8 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A humanoid with the head and body of an ant.
Antmen are one of the races of tribal animal people who can be found in caverns. They can form crude civilizations and will usually be found standing around in the caverns. Despite being labelled as hostile in the unit menu, they will simply ignore your Dwarves unless provoked.
Antmen form worker, soldier, drone and queen castes. Antmen workers are the most common antmen, no larger than a kobold. Drones are as big as workers and have the ability to fly. Soldiers can grow almost as large as a dwarf and will defend their queen at all costs. The queen, as big as a lion, is the only breeding female among antmen and her only task is producing new soldiers, workers and drones. Queen ant women are the largest (and therefore strongest) companions that can be recruited by non-elf adventurers, aside from escaped HFS.
They are intelligent enough to use crude weapons such as blowguns. They can be deadly from their numbers and use of weapons, but a solid military effort can kill them off. Their blowguns can inflict mild poison effects on creatures, such as dizziness which causes them to be less effective in combat and slower at work like mining. However, they have also been observed carrying blowdarts covered in giant cave spider venom, which will paralyze your dwarves and cause them to eventually suffocate. Although they can not destroy buildings, they are able to open doors. As of v0.50.10, they are confirmed to occasionally be equipped with metal weapons and shields (several shields in several hands), including steel, so tread with care.
Compared to most humanoids, antmen have an extremely short lifespan, allowing a patient player to simply wait for them to die of old age rather than confront them.
Antmen armies have been known to attack from the caverns.
Some dwarves like antmen for their mystery.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Although Antmen do not appear to have any notable writing system, humans frequently attempt to get their signatures, citing them as being some sort of great heroes. Records on their supposed escapades are found solely in human codices, often pitted against some sort of Beeman. To date, no Beemen have been discovered by dwarf-kind. Additionally, many humans believe that antmen are capable of shrinking. No evidence of this has been discovered, either.
[CREATURE:ANT_MAN]
[DESCRIPTION:A humanoid with the head and body of an ant.]
[NAME:antman:antmen:antman]
[CREATURE_TILE:'a'][COLOR:0:0:1]
[LARGE_ROAMING]
[FREQUENCY:100]
[FEATURE_ATTACK_GROUP]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:1:3]
[CAN_LEARN][CAN_SPEAK]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:5:10]
[PREFSTRING:mystery]
[EQUIPS]
[CANOPENDOORS]
[LARGE_PREDATOR]
[ALL_ACTIVE]
[LOW_LIGHT_VISION:10000]
[NO_SLEEP]
[HOMEOTHERM:10040]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:ICHOR:ICHOR_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:ICHOR:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[MAXAGE:5:8]
[NOBONES]
[CASTE:WORKER]
[CASTE_NAME:worker ant woman:worker ant women:worker ant woman]
Female, but non-breeding.
[POP_RATIO:10000]
[CASTE:SOLDIER]
[CASTE_NAME:soldier ant woman:soldier ant women:soldier ant woman]
Female, but non-breeding.
[POP_RATIO:1000]
[CASTE:DRONE]
[MALE]
[CASTE_NAME:drone ant man:drone ant men:drone ant man]
[POP_RATIO:5]
[CASTE:QUEEN]
[FEMALE]
[CASTE_NAME:queen ant woman:queen ant women:queen ant woman]
[POP_RATIO:1]
[SELECT_CASTE:WORKER]
[SELECT_ADDITIONAL_CASTE:SOLDIER]
[SELECT_ADDITIONAL_CASTE:QUEEN]
[BODY:HUMANOID_4ARMS:2EYES:HEART:GUTS:BRAIN:MOUTH]
[BODYGLOSS:INSECT_UPPERBODY:INSECT_LOWERBODY]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[SELECT_CASTE:DRONE]
[BODY:HUMANOID_4ARMS:2EYES:HEART:GUTS:BRAIN:MOUTH:2WINGS]
[BODYGLOSS:INSECT_UPPERBODY:INSECT_LOWERBODY]
[FLIER]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[SELECT_CASTE:ALL]
[BODY_DETAIL_PLAN:CHITIN_MATERIALS]
[BODY_DETAIL_PLAN:CHITIN_TISSUES]
[BODY_DETAIL_PLAN:EXOSKELETON_TISSUE_LAYERS:CHITIN:FAT:MUSCLE]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK:BITE:BODYPART:BY_CATEGORY:MOUTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[SET_TL_GROUP:BY_CATEGORY:ALL:CHITIN]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:chitin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_CASTE:WORKER]
[BODY_SIZE:0:0:1000]
[BODY_SIZE:1:168:5000]
[BODY_SIZE:2:0:20000]
[SELECT_CASTE:SOLDIER]
[BODY_SIZE:0:0:1500]
[BODY_SIZE:1:168:10000]
[BODY_SIZE:2:0:50000]
[SELECT_CASTE:QUEEN]
[BODY_SIZE:0:0:10000]
[BODY_SIZE:1:168:50000]
[BODY_SIZE:2:0:200000]
[SELECT_CASTE:DRONE]
[BODY_SIZE:0:0:1000]
[BODY_SIZE:1:168:5000]
[BODY_SIZE:2:0:20000] |
Entity (civilization) Raws |
---|
[ENTITY:SUBTERRANEAN_ANIMAL_PEOPLES]
[LAYER_LINKED]
[CREATURE:AMPHIBIAN_MAN]
[CREATURE:REPTILE_MAN]
[CREATURE:SERPENT_MAN]
[CREATURE:RODENT MAN]
[CREATURE:BAT_MAN]
[CREATURE:ANT_MAN]
[CREATURE:OLM_MAN]
[CREATURE:CAVE_SWALLOW_MAN]
[CREATURE:CAVE_FISH_MAN]
[WEAPON:ITEM_WEAPON_SPEAR]
[WEAPON:ITEM_WEAPON_BLOWGUN]
[AMMO:ITEM_AMMO_BLOWDARTS]
[SHIELD:ITEM_SHIELD_SHIELD]
[SHIELD:ITEM_SHIELD_BUCKLER]
[WOOD_WEAPONS]
[WOOD_ARMOR] shields
[USE_ANY_PET_RACE]
[INDOOR_WOOD]
[USE_CAVE_ANIMALS]
[USE_ANIMAL_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[FRIENDLY_COLOR:1:0:1]
no site or biome or attack info for now
[MAX_STARTING_CIV_NUMBER:100] all irrelevant right now
[MAX_POP_NUMBER:10000]
[MAX_SITE_POP_NUMBER:120]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:ANIMAL_CARETAKER]
[PERMITTED_JOB:ANIMAL_TRAINER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:WOODCRAFTER]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:FISHERMAN]
[PERMITTED_JOB:FISH_CLEANER]
[PERMITTED_JOB:COOK]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_REACTION:TAN_A_HIDE]
*** ethics copied from kobolds for now
[ETHIC:KILL_ENTITY_MEMBER:PUNISH_EXILE]
[ETHIC:KILL_NEUTRAL:REQUIRED]
[ETHIC:KILL_ENEMY:REQUIRED]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:UNTHINKABLE]
[ETHIC:TORTURE_FOR_INFORMATION:NOT_APPLICABLE]
[ETHIC:TORTURE_FOR_FUN:ACCEPTABLE]
[ETHIC:TORTURE_ANIMALS:UNTHINKABLE]
[ETHIC:TREASON:UNTHINKABLE]
[ETHIC:OATH_BREAKING:NOT_APPLICABLE]
[ETHIC:LYING:NOT_APPLICABLE]
[ETHIC:VANDALISM:NOT_APPLICABLE]
[ETHIC:TRESPASSING:NOT_APPLICABLE]
[ETHIC:THEFT:NOT_APPLICABLE]
[ETHIC:ASSAULT:PERSONAL_MATTER]
[ETHIC:SLAVERY:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_ANIMAL:UNTHINKABLE]
*** later
[VALUE:LAW:0]
[VALUE:LOYALTY:0]
[VALUE:FAMILY:0]
[VALUE:FRIENDSHIP:0]
[VALUE:POWER:0]
[VALUE:TRUTH:0]
[VALUE:CUNNING:0]
[VALUE:ELOQUENCE:0]
[VALUE:FAIRNESS:0]
[VALUE:DECORUM:0]
[VALUE:TRADITION:0]
[VALUE:ARTWORK:0]
[VALUE:COOPERATION:0]
[VALUE:INDEPENDENCE:0]
[VALUE:STOICISM:0]
[VALUE:KNOWLEDGE:0]
[VALUE:INTROSPECTION:0]
[VALUE:SELF_CONTROL:0]
[VALUE:TRANQUILITY:0]
[VALUE:HARMONY:0]
[VALUE:MERRIMENT:0]
[VALUE:CRAFTSMANSHIP:0]
[VALUE:MARTIAL_PROWESS:0]
[VALUE:SKILL:0]
[VALUE:HARD_WORK:0]
[VALUE:SACRIFICE:0]
[VALUE:COMPETITION:0]
[VALUE:PERSEVERANCE:0]
[VALUE:LEISURE_TIME:0]
[VALUE:COMMERCE:0]
[VALUE:ROMANCE:0]
[VALUE:NATURE:0]
[VALUE:PEACE:0]
[AMBUSHER]
[STONE_SHAPE:OVAL_CABOCHON]
[GEM_SHAPE:OVAL_CABOCHON] |