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Difference between revisions of "Beaver man"
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The Mastrod (talk | contribs) m (added to Animals category) |
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− | {{Quality| | + | {{Quality|Fine}} |
− | {{Creaturelookup/0}} | + | {{Creaturelookup/0 |
+ | |image=beaver man premium sprite.png | ||
+ | |portrait=beaver_man_portrait.png}} | ||
{{av}} | {{av}} | ||
{{creaturedesc}} | {{creaturedesc}} | ||
− | + | '''Beaver men''' are [[animal people]] variants of the common [[beaver]] who can be found in [[savage]] [[temperate]] [[lake]]s and [[river]]s. They spawn in groups of 2-5 individuals and are generally content to keep to themselves. In terms of size, they are over half the weight of the average [[dwarf]]. | |
+ | |||
+ | Like other savage animal people, beaver men can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] beaver men for their ''dams'' and their ''tree-feeding habits''. | ||
+ | {{d for dwarf}} | ||
+ | Despite popular belief, there are no two beaver siblings with the moniker of "Norbert" and "Daggett". Beaver men do not live in [[human]]-like houses that double as a living space as well as a dam. | ||
+ | [[File:beaver_man.png|thumb|400px|center|''Art by half-rose'']] | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Animals}} | {{Category|Animals}} |
Latest revision as of 22:57, 24 April 2024
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Urist likes beaver men for their tree-felling habits. | |
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Portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Birth: | 4,500 cm3 |
Mid: | 22,500 cm3 |
Max: | 45,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 60-80 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A person with the head and flat tail of a beaver.
Beaver men are animal people variants of the common beaver who can be found in savage temperate lakes and rivers. They spawn in groups of 2-5 individuals and are generally content to keep to themselves. In terms of size, they are over half the weight of the average dwarf.
Like other savage animal people, beaver men can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.
Some dwarves like beaver men for their dams and their tree-feeding habits.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Despite popular belief, there are no two beaver siblings with the moniker of "Norbert" and "Daggett". Beaver men do not live in human-like houses that double as a living space as well as a dam.
[CREATURE:BEAVER_MAN]
[COPY_TAGS_FROM:BEAVER]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:beaver man:beaver men:beaver man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:beaver woman:beaver women:beaver woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:NAIL_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:TOOTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:beaver man:beaver men:beaver man]
[DESCRIPTION:A person with the head and flat tail of a beaver.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:2:5]
[MAXAGE:60:80]
[CREATURE_TILE:'b']
[COLOR:6:0:0]
[GO_TO_TAG:USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] |