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Difference between revisions of "King cobra man"
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− | {{ | + | {{Quality|Fine}} |
− | + | {{Creaturelookup/0 | |
− | {{Creaturelookup/0}} | + | |image=king_cobra_man_sprite.png |
+ | |portrait=king_cobra_man_portrait.png}} | ||
{{av}} | {{av}} | ||
{{creaturedesc}} | {{creaturedesc}} | ||
+ | '''King cobra men''' are [[animal people]] variants of the common [[king cobra]] who inhabit [[tropical]] [[forest]]s. They spawn in groups of 1-5 individuals and are generally content to keep to themselves. In terms of size, they are a little over half the weight of the average [[dwarf]]. | ||
+ | |||
+ | Like other savage animal people, king cobra men can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] king cobra men for their ''charming hood''. | ||
+ | |||
+ | [[File:cobra_man.jpg|thumb|330px|center|Both smart and venomous.]] | ||
+ | |||
+ | {{Translation| dwarven = etar gisëk udos | elvish = afedo vicira onino | goblin = zozlo gusslax ngorûg | human = deng nasñok abo}} | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} |
Latest revision as of 06:08, 25 April 2024
k
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Urist likes king cobra men for their charming hood. | |
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Portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Birth: | 25.333333333333 cm3 |
Mid: | 19,000 cm3 |
Max: | 38,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | 60-80 |
Cannot be butchered
(Value multiplier ×2) |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A legless person with the head and tail of a king cobra.
King cobra men are animal people variants of the common king cobra who inhabit tropical forests. They spawn in groups of 1-5 individuals and are generally content to keep to themselves. In terms of size, they are a little over half the weight of the average dwarf.
Like other savage animal people, king cobra men can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.
Some dwarves like king cobra men for their charming hood.
"King cobra man" in other Languages
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[CREATURE:KING_COBRA_MAN]
[COPY_TAGS_FROM:KING_COBRA]
[CV_CONVERT_TAG]
[CVCT_MASTER:STATE_NAME]
[CVCT_TARGET:king cobra]
[CVCT_REPLACEMENT:king cobra man]
[CV_CONVERT_TAG]
[CVCT_MASTER:STATE_ADJ]
[CVCT_TARGET:king cobra]
[CVCT_REPLACEMENT:king cobra man]
[CV_CONVERT_TAG]
[CVCT_MASTER:SYN_NAME]
[CVCT_TARGET:king cobra]
[CVCT_REPLACEMENT:king cobra man]
[CV_CONVERT_TAG]
[CVCT_MASTER:SYN_IMMUNE_CREATURE]
[CVCT_TARGET:KING_COBRA]
[CVCT_REPLACEMENT:KING_COBRA_MAN]
[APPLY_CURRENT_CREATURE_VARIATION]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON_LEGLESS]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:king cobra man:king cobra men:king cobra man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:king cobra woman:king cobra women:king cobra woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:TOOTH_BITE_VENOM_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:900:750:600:439:1900:2900] 20 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:king cobra man:king cobra men:king cobra man]
[DESCRIPTION:A legless person with the head and tail of a king cobra.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:5]
[MAXAGE:60:80]
[CREATURE_TILE:'k']
[COLOR:0:0:1] |