- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Pangolin"
LethosorBot (talk | contribs) m (Removing {{migrated article}}) |
|||
(11 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{Quality|Fine}} |
{{creaturelookup/0 | {{creaturelookup/0 | ||
+ | |image=pangolin_sprites.png | ||
|bone=4 | |bone=4 | ||
|meat=6-7 | |meat=6-7 | ||
Line 11: | Line 12: | ||
{{av}} | {{av}} | ||
{{creaturedesc}} | {{creaturedesc}} | ||
+ | '''Pangolins''' are small [[creature]]s found in [[tropical]] plains and [[forest]]s. They spawn one at a time and wander through the map, eating [[vermin|bugs]] along the way. They are only as big as a [[cat]] and will run away if threatened, making them harmless to your [[dwarf]] civilians and an easy target for your [[hunter]]s. | ||
+ | Pangolins can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into low-value [[pet]]s. If a breeding pair is obtained, they can be bred either to populate the fort with more pangolins or to be [[butcher]]ed for [[meat]], though their small size means they create few products. Additionally, pangolins are distinct for being covered in [[Skin|scales]] rather than normal hide, which makes them useless for creating [[leather]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] pangolins for their ''overlapping scales''. | ||
+ | {{D for Dwarf}} | ||
+ | Despite popular belief, pangolins (alongside [[bat]]s) will ''not'' cause a long-lasting outbreak of any type of disease; therefore workshops do not need to be quarantined or outright abandoned. Nor do face masks (aside from [[armor]]) need to be made. | ||
+ | [[File:Tree Pangolin.JPG|thumb|center|400px|Admired for its ''overlapping scales''.]] | ||
{{gamedata}} | {{gamedata}} | ||
{{creatures}} | {{creatures}} | ||
+ | {{Category|Animals}} |
Latest revision as of 23:30, 16 April 2024
p
| |
Urist likes pangolins for their overlapping scales. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Tamed Attributes | |
Pet value | 20 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 500 cm3 |
Mid: | 2,500 cm3 |
Max: | 5,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns | |
Food items | |
Meat | 6-7 |
Fat | 6-7 |
Intestines | 1 |
Raw materials | |
Bones | 4 |
Skull | 1 |
Skin | Scales |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A small mammal covered in hard scales. It has a long nose and tongue which it uses to feed.
Pangolins are small creatures found in tropical plains and forests. They spawn one at a time and wander through the map, eating bugs along the way. They are only as big as a cat and will run away if threatened, making them harmless to your dwarf civilians and an easy target for your hunters.
Pangolins can be captured in cage traps and trained into low-value pets. If a breeding pair is obtained, they can be bred either to populate the fort with more pangolins or to be butchered for meat, though their small size means they create few products. Additionally, pangolins are distinct for being covered in scales rather than normal hide, which makes them useless for creating leather.
Some dwarves like pangolins for their overlapping scales.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Despite popular belief, pangolins (alongside bats) will not cause a long-lasting outbreak of any type of disease; therefore workshops do not need to be quarantined or outright abandoned. Nor do face masks (aside from armor) need to be made.
1 kph
Pangolins were sponsored by the generous contributions of the Bay 12 community.
[CREATURE:PANGOLIN]
[DESCRIPTION:A small mammal covered in hard scales. It has a long nose and tongue which it uses to feed.]
[NAME:pangolin:pangolins:pangolin]
[CASTE_NAME:pangolin:pangolins:pangolin]
[GENERAL_CHILD_NAME:baby pangolin:baby pangolins]
[CREATURE_TILE:'p'][COLOR:6:0:0]
[CREATURE_CLASS:MAMMAL]
[PETVALUE:20]
[PET_EXOTIC]
[VISION_ARC:50:310]
[NATURAL]
[BIOME:GRASSLAND_TROPICAL]
[BIOME:SAVANNA_TROPICAL]
[BIOME:SHRUBLAND_TROPICAL]
[BIOME:ANY_TROPICAL_FOREST]
[LARGE_ROAMING]
[GOBBLE_VERMIN_CLASS:EDIBLE_GROUND_BUG]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[BENIGN][MEANDERER]
[PREFSTRING:overlapping scales]
[BODY:QUADRUPED_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:5TOES_FQ_REG:5TOES_RQ_REG:MOUTH:TONGUE:RIBCAGE]
[BODYGLOSS:PAW]
[GRASSTRAMPLE:0]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:SKIN]
[REMOVE_MATERIAL:LEATHER]
[REMOVE_MATERIAL:PARCHMENT]
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:SKIN]
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]
[SELECT_TISSUE:HAIR]
[INSULATION:100]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SCALE:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SCALE:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:500]
[BODY_SIZE:1:0:2500]
[BODY_SIZE:2:0:5000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:20]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK:BITE:BODYPART:BY_CATEGORY:MOUTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[RETRACT_INTO_BP:BY_CATEGORY:BODY_UPPER:roll into a ball:rolls into a ball:unroll:unrolls]
[ROOT_AROUND:BY_CATEGORY:NOSE:root around in:roots around in]
[CHILD:1]
[NOCTURNAL]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:TAN:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SCALE]
[TL_COLOR_MODIFIER:TAN:1]
[TLCM_NOUN:scales:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL] |