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Difference between revisions of "Moth man"

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Moth men are uncommonly found wandering around in non freezing biomes. They do not use equipment and should be easily killed by even an unarmed military. They tend to run away rather than fight.
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'''Moth men''' are [[animal people]] variants of the common [[moth]], who can inhabit most [[savage]] [[biome]]s. They spawn in groups of 1-5 individuals and are generally content to keep to themselves, but may pick fights if provoked. In terms of size, they are a little over half the weight of the average [[dwarf]]. All moth men are born with Legendary [[skill]] in [[Climber|climbing]].
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Like other savage animal people, moth men can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]].
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Some dwarves [[Preferences|like]] moth men for their ''coloration''.
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{{D for Dwarf}}
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Moth men are not, in fact, any sort of secretive paranormal monster, as dwarves find and kill them on a semiregular basis. The humans are just overreacting.
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Additionally, and contrary to another popular human belief, moth men <i>do not</i> appear as a warning before cave-ins, structural failures or other unfortunate accidents. Warnings of such incidents should only be managed by burrow assignment rather than superstition. Get back to work.
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Some [[human]] peasants have a strange preference for moth women.
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{{Translation| dwarven = alen udos | elvish = ìnevi onino | goblin = atan ngorûg | human = dunem abo}}
  
 
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Latest revision as of 06:25, 22 July 2024

Moth man
Moth man sprite.png
m

Toggle

Urist likes moth men for their coloration.
Portrait
Moth man portrait.png
Biome

Variations

Moth - Moth man - Giant moth

Attributes
Alignment: Savage

· Flying · Learns · Humanoid

Cannot be tamed 
Size
Max: 35,000.5 cm3

Age
Adult at: Birth
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A person with the head and wings of a moth.

Moth men are animal people variants of the common moth, who can inhabit most savage biomes. They spawn in groups of 1-5 individuals and are generally content to keep to themselves, but may pick fights if provoked. In terms of size, they are a little over half the weight of the average dwarf. All moth men are born with Legendary skill in climbing.

Like other savage animal people, moth men can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.

Some dwarves like moth men for their coloration.

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Moth men are not, in fact, any sort of secretive paranormal monster, as dwarves find and kill them on a semiregular basis. The humans are just overreacting.

Additionally, and contrary to another popular human belief, moth men do not appear as a warning before cave-ins, structural failures or other unfortunate accidents. Warnings of such incidents should only be managed by burrow assignment rather than superstition. Get back to work.

Some human peasants have a strange preference for moth women.

"Moth man" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: alen udos
Elven: ìnevi onino
Goblin: atan ngorûg
Human: dunem abo