- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Creeping eye"
Doorkeeper (talk | contribs) (using {{token}} instead) |
(Toady's notebook gallery) |
||
(6 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
− | {{Quality| | + | {{Quality|fine}} |
{{Creaturelookup/0 | {{Creaturelookup/0 | ||
+ | |image=creeping_eye_sprite.png | ||
|meat=13 | |meat=13 | ||
|fat=13 | |fat=13 | ||
Line 14: | Line 15: | ||
'''Creeping eyes''' are small, four-armed [[evil]] [[creature|monsters]] that can be found in the deepest [[caverns]] in large packs. They have no attacks whatsoever, apart from the standard [[push]] attack, but they are so small they will rarely ever hurt a [[dwarf]]. | '''Creeping eyes''' are small, four-armed [[evil]] [[creature|monsters]] that can be found in the deepest [[caverns]] in large packs. They have no attacks whatsoever, apart from the standard [[push]] attack, but they are so small they will rarely ever hurt a [[dwarf]]. | ||
− | [[Trap design|Drowning chambers]] do not work on creeping eyes, as they have {{token|NOBREATHE|c}}. The same 5 z-level pit trap capable of killing dozens of [[blind cave ogre]]s with assembly line efficiency doesn't even damage these hardy creatures. Your best bet is your [[military]], even though creeping eyes have a lot of excess targetable body parts and only one weak point: the heart. | + | [[Trap design|Drowning chambers]] do not work on creeping eyes, as they have {{token|NOBREATHE|c}}. The same 5 z-level pit trap, capable of killing dozens of [[blind cave ogre]]s with assembly-line efficiency, doesn't even damage these hardy creatures. Your best bet is your [[military]], even though creeping eyes have a lot of excess targetable body parts and only one weak point: the heart. |
− | Creeping eyes possess a [[pet]] value of 50, but lack necessary tokens to be [[animal trainer|trainable]]. All creeping eyes possess Legendary [[skill]] in [[climber|climbing]] and are biologically immortal, only dying from violence or disease. When encountered in [[adventurer mode]], they will glow in the dark. They can't be spawned in the [[object testing arena]]. | + | Creeping eyes possess a [[pet]] value of 50, but lack the necessary tokens to be [[animal trainer|trainable]]. All creeping eyes possess Legendary [[skill]] in [[climber|climbing]] and are biologically immortal, only dying from violence or disease. When encountered in [[adventurer mode]], they will glow in the dark. They can't be spawned in the [[object testing arena]]. |
Some dwarves [[Preference|like]] creeping eyes for their ''unnerving stare''. | Some dwarves [[Preference|like]] creeping eyes for their ''unnerving stare''. | ||
{{D for dwarf}} | {{D for dwarf}} | ||
− | |||
Interestingly, despite feeding on evil alone creeping eyes have intestines, implying that evil can be metabolized. Because of this, it is widely believed that bars of [[soap]] derived from the evil-saturated fat of creeping eyes is a powerful dwarven aphrodisiac (beard strengthener). | Interestingly, despite feeding on evil alone creeping eyes have intestines, implying that evil can be metabolized. Because of this, it is widely believed that bars of [[soap]] derived from the evil-saturated fat of creeping eyes is a powerful dwarven aphrodisiac (beard strengthener). | ||
Line 30: | Line 30: | ||
| human = sagam ape | | human = sagam ape | ||
}} | }} | ||
+ | |||
+ | ==Gallery== | ||
+ | <gallery widths="300px" heights="300px"> | ||
+ | File:creeping_eye_preview.png|''Art by Arne.'' | ||
+ | File:Notebook_08_CreepingEye.jpg|"Scurries on walls. Can blend into stone. Bioluminescence. Feeds on evil emanations from [[Underworld|below]]."<br>''Concept art by Bay 12 Games.'' | ||
+ | </gallery> | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Animals}} | {{Category|Animals}} |
Latest revision as of 00:19, 8 July 2024
e
| |
Urist likes creeping eyes for their unnerving stare. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Attributes | |
Alignment: | Evil |
Cannot be tamed | |
Size | |
Max: | 20,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | Immortal |
Butchering returns | |
Food items | |
Meat | 13 |
Fat | 13 |
Heart | 1 |
Intestines | 1 |
Raw materials | |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A small underground monster that crawls across the cavern wall with its four clawed hands. It has a single large eye which can shine with its own light, otherwise its stony skin blends in with the rock. It has no mouth and is said to feed on evil alone.
Creeping eyes are small, four-armed evil monsters that can be found in the deepest caverns in large packs. They have no attacks whatsoever, apart from the standard push attack, but they are so small they will rarely ever hurt a dwarf.
Drowning chambers do not work on creeping eyes, as they have [NOBREATHE]
. The same 5 z-level pit trap, capable of killing dozens of blind cave ogres with assembly-line efficiency, doesn't even damage these hardy creatures. Your best bet is your military, even though creeping eyes have a lot of excess targetable body parts and only one weak point: the heart.
Creeping eyes possess a pet value of 50, but lack the necessary tokens to be trainable. All creeping eyes possess Legendary skill in climbing and are biologically immortal, only dying from violence or disease. When encountered in adventurer mode, they will glow in the dark. They can't be spawned in the object testing arena.
Some dwarves like creeping eyes for their unnerving stare.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Interestingly, despite feeding on evil alone creeping eyes have intestines, implying that evil can be metabolized. Because of this, it is widely believed that bars of soap derived from the evil-saturated fat of creeping eyes is a powerful dwarven aphrodisiac (beard strengthener).
"Creeping eye" in other Languages
|
Gallery[edit]
"Scurries on walls. Can blend into stone. Bioluminescence. Feeds on evil emanations from below."
Concept art by Bay 12 Games.
[CREATURE:CREEPING_EYE]
[ARENA_RESTRICTED]
[DESCRIPTION:A small underground monster that crawls across the cavern wall with its four clawed hands. It has a single large eye which can shine with its own light, otherwise its stony skin blends in with the rock. It has no mouth and is said to feed on evil alone.]
[NAME:creeping eye:creeping eyes:creeping eye]
[CASTE_NAME:creeping eye:creeping eyes:creeping eye]
[CREATURE_TILE:'e'][COLOR:7:0:1]
[PETVALUE:50]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:3:3]
[LARGE_ROAMING]
[FREQUENCY:5]
[NOBREATHE]
[NOBONES]
[EVIL]
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[NATURAL_SKILL:CLIMBING:15]
[CLUSTER_NUMBER:10:20]
[POPULATION_NUMBER:250:500]
[PREFSTRING:unnerving stare]
[GLOWTILE:9][GLOWCOLOR:4:0:1]
[BODY:BASIC_1PARTBODY:4ARMS_STANCE:HEART:GUTS:4FINGERS:BODY_EYE:BODY_EYELID]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[REMOVE_MATERIAL:BONE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[REMOVE_TISSUE:BONE]
[BODY_DETAIL_PLAN:EXOSKELETON_TISSUE_LAYERS:SKIN:FAT:MUSCLE]
[USE_MATERIAL_TEMPLATE:CLAW:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:CLAW:CLAW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:CLAW:FRONT]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:ICHOR:ICHOR_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:ICHOR:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:20000]
[ALL_ACTIVE]
[LOW_LIGHT_VISION:10000]
[CANNOT_JUMP]
[NO_SLEEP]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_RED:1]
[TLCM_NOUN:eye:SINGULAR] |