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Difference between revisions of "Echidna man"

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m (→‎Bugs: *sound of magma blaster being fired, vaporising ESL*)
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'''Echidna men''' are generally peaceful and surprisingly resilient. Even crossbow [[bolt]]s and [[whip]]s seem to be unable to penetrate past their muscles, leading to long, drawn-out battles waiting for them to bleed out. This makes echidna men relatively useful for [[live training]], or as bait in a [[trap design|devious trap]].
 
'''Echidna men''' are generally peaceful and surprisingly resilient. Even crossbow [[bolt]]s and [[whip]]s seem to be unable to penetrate past their muscles, leading to long, drawn-out battles waiting for them to bleed out. This makes echidna men relatively useful for [[live training]], or as bait in a [[trap design|devious trap]].
 
== Bugs ==
 
== Bugs ==
If a curled up or retracted creature dies and is then reanimated by a necromancer, it retains the effects of being curled up but can move and attack as normal. As result undead echidna is invulnerable to destruction{{bug|11463}}.
+
If a curled-up or retracted creature dies, and is then reanimated by a necromancer, it retains the effects of being curled-up, but can move and attack as normal. As a result, for example an undead echidna is invulnerable to destruction{{bug|11463}}. It combines well with a separate bug that allows curled-up undead to attack{{bug|10519}}.
  
It combines well with separate bug that allows curled up undead to attack{{bug|10519}}.
+
As a result, the undead echidna may at the same time be curled-up (making it unkillable) and move/attack. The same problem also affects the [[echidna man]], [[giant echidna]], [[giant hedgehog]] and [[hedgehog man]].
  
As result undead echidna may at once be curled up (making it unkillable) and move/attack.
+
Modding the game and removing [PREVENTS_PARENT_COLLAPSE] from the spine body part of the affected animals will allow them to be pulped and killed while curled up. While it makes normal echidnas weaker, this is not a major problem, as echidnas are not supposed to be really hard to kill. This workaround [http://www.bay12forums.com/smf/index.php?topic=175473.msg8111524#msg8111524 may restore otherwise unplayable games].
  
The same problem affects also [[echidna]], [[giant echidna]], [[giant hedgehog]] and [[hedgehog man]].
+
It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"{{bug|10519}}.
  
Modding game and removing [PREVENTS_PARENT_COLLAPSE] from the spine body part of the affected animals will allow them to be pulped and killed while curled up. While it makes normal echidnas weaker, this is not a major problem as echidnas are not supposed to be really hard to kill. This workaround [http://www.bay12forums.com/smf/index.php?topic=175473.msg8111524#msg8111524 what may restore otherwise unplayable games].
 
 
It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"{{bug|10519}}.
 
 
== D for Dwarf ==
 
== D for Dwarf ==
 
{{D for Dwarf}}
 
{{D for Dwarf}}

Revision as of 16:04, 26 March 2020


Echidna man
e
Urist likes echidna men for their egg-laying.
Portrait

No portrait

Biome

Variations

Echidna - Echidna man - Giant echidna

Attributes
Alignment: Savage

· Learns · Egglaying · Humanoid

Cannot be tamed 
Size
Birth: 4 cm3
Mid: 20,000 cm3
Max: 40,000 cm3

Age
Adult at: 1
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A spiny person with the head of an echidna.

Echidna men are generally peaceful and surprisingly resilient. Even crossbow bolts and whips seem to be unable to penetrate past their muscles, leading to long, drawn-out battles waiting for them to bleed out. This makes echidna men relatively useful for live training, or as bait in a devious trap.

Bugs

If a curled-up or retracted creature dies, and is then reanimated by a necromancer, it retains the effects of being curled-up, but can move and attack as normal. As a result, for example an undead echidna is invulnerable to destructionBug:11463. It combines well with a separate bug that allows curled-up undead to attackBug:10519.

As a result, the undead echidna may at the same time be curled-up (making it unkillable) and move/attack. The same problem also affects the echidna man, giant echidna, giant hedgehog and hedgehog man.

Modding the game and removing [PREVENTS_PARENT_COLLAPSE] from the spine body part of the affected animals will allow them to be pulped and killed while curled up. While it makes normal echidnas weaker, this is not a major problem, as echidnas are not supposed to be really hard to kill. This workaround may restore otherwise unplayable games.

It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"Bug:10519.

D for Dwarf

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Echidna men practice a religion known as 'The Way.' They actively and enthusiastically seek out other worshippers of their deity, but seem unwilling to proselytize to those not familiar with their beliefs.

Echidna men generally find shows of strength to be more entertaining than comedy. Accounts of echidna men chuckling are few and far between.

May or may not guard giant emeralds.
Art by Koza101