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Difference between revisions of "Giant coati"
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LethosorBot (talk | contribs) m (Removing {{migrated article}}) |
m (Changed quality rating from "Unrated" to "Superior" using the rating script) |
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Revision as of 21:40, 17 May 2015
C
| |
Urist likes giant coatis for their curiosity. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 24,216 cm3 |
Mid: | 121,080 cm3 |
Max: | 242,160 cm3
|
Age | |
Adult at: | 1 |
Max age: | 10-15 |
Butchering returns | |
Food items | |
Meat | 11 |
Fat | 11 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 17 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A huge monster in the form of a coati.
Like their smaller cousins, giant coatis may steal items from the fortress if given an opportunity, and will take any item they can get their paws on, not just food. Best hunted or baited and killed before they get away with something useful. Though large enough, they are not a viable base creature for your meat industry because of their solitary nature - the chances of getting a breeding pair are extremely low. Better off just slaughtering them outright.
[CREATURE:GIANT_COATI]
[COPY_TAGS_FROM:COATI]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:4036]
[GO_TO_START]
[NAME:giant coati:giant coatis:giant coati]
[CASTE_NAME:giant coati:giant coatis:giant coati]
[GENERAL_CHILD_NAME:baby giant coati:baby giant coatis]
[DESCRIPTION:A huge monster in the form of a coati.]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:1:1]
[CREATURE_TILE:'C']
[COLOR:6:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:curiosity]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:722:545:325:1900:2900] 27 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] |