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Difference between revisions of "Grimeling"
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− | '''Grimelings''' are | + | '''Grimelings''' are exceptionally rare, [[evil]]-aligned [[creature]]s found at evil [[wetland]]s, resembling humanoids made out of waterlogged weeds. They stand as big as a [[human]] and spawn one at a time, lurking in the [[water]] and attacking [[dwarves]] who get too close. All grimelings possess Legendary [[skill]] in [[Climber|climbing]]. |
+ | |||
+ | Grimelings are interesting creatures, different from the [[Troll|usual]] [[Strangler|evil]] [[Ogre|humanoids]] who enjoy harassing your dwarves. They possess no organs to speak of, including internal ones such as hearts, guts, brains or even eyes (though they can still see through {{token|EXTRAVISION}}), feel no emotion or [[No Exert|exertion]], are [[No Pain|immune to pain]], fear and dizziness, and [[No Stun|cannot be stunned]]. [[Weapon]]s cannot get stuck on grimelings, their corpses do not produce [[miasma]] and they cannot be [[butcher]]ed even though they are not intelligent. While they are currently made of standard flesh and muscle, a comment in their raw files state they are supposed to be made of weeds, implying [[Main:Toady One|Toady One]] intends to turn them into actual plant monsters when he ever gets around to it. Grimelings are the only creatures in the game with the {{token|VEGETATION}} token. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] grimelings for their ''slithering nature'' and their ''weedy bodies''. | ||
+ | |||
+ | [[File:Grimeling.jpg|thumb|center|350px|Drawing of a grimeling by [[Main:ThreeToe|Zach Adams]]]] | ||
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{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Animals}} | {{Category|Animals}} |
Revision as of 23:34, 26 August 2016
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Urist likes grimelings for their weedy bodies. | |
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Portrait | |
No portrait | |
Biome | |
| |
Attributes | |
Alignment: | Evil |
Amphibious · Genderless · No Stun · No Pain · No Exert · Humanoid | |
Cannot be tamed | |
Size | |
Max: | 70,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | Immortal |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- An evil monster from the swamp. It resembles a knot of waterlogged weeds but will strike the unaware victim.
Grimelings are exceptionally rare, evil-aligned creatures found at evil wetlands, resembling humanoids made out of waterlogged weeds. They stand as big as a human and spawn one at a time, lurking in the water and attacking dwarves who get too close. All grimelings possess Legendary skill in climbing.
Grimelings are interesting creatures, different from the usual evil humanoids who enjoy harassing your dwarves. They possess no organs to speak of, including internal ones such as hearts, guts, brains or even eyes (though they can still see through [EXTRAVISION]
), feel no emotion or exertion, are immune to pain, fear and dizziness, and cannot be stunned. Weapons cannot get stuck on grimelings, their corpses do not produce miasma and they cannot be butchered even though they are not intelligent. While they are currently made of standard flesh and muscle, a comment in their raw files state they are supposed to be made of weeds, implying Toady One intends to turn them into actual plant monsters when he ever gets around to it. Grimelings are the only creatures in the game with the [VEGETATION]
token.
Some dwarves like grimelings for their slithering nature and their weedy bodies.
[CREATURE:GRIMELING]
[DESCRIPTION:An evil monster from the swamp. It resembles a knot of waterlogged weeds but will strike the unaware victim.]
[NAME:grimeling:grimelings:grimeling]
[CASTE_NAME:grimeling:grimelings:grimeling]
[CREATURE_TILE:'g'][COLOR:2:0:0]
[BIOME:SWAMP_TEMPERATE_FRESHWATER]
[BIOME:SWAMP_TEMPERATE_SALTWATER]
[BIOME:SWAMP_TROPICAL_FRESHWATER]
[BIOME:SWAMP_TROPICAL_SALTWATER]
[BIOME:SWAMP_MANGROVE]
[BIOME:MARSH_TEMPERATE_FRESHWATER]
[BIOME:MARSH_TEMPERATE_SALTWATER]
[BIOME:MARSH_TROPICAL_FRESHWATER]
[BIOME:MARSH_TROPICAL_SALTWATER]
[LARGE_ROAMING][EVIL][FREQUENCY:5]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[LARGE_PREDATOR]
[GRASSTRAMPLE:0]
[AMPHIBIOUS][UNDERSWIM]
[NOT_BUTCHERABLE][VEGETATION]
[PREFSTRING:slithering nature]
[PREFSTRING:weedy bodies]
[NOSMELLYROT]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOSTUCKINS][NOSKULL][NOSKIN][NOBONES][NOMEAT][NOTHOUGHT][NOEXERT]
[NO_DRINK][NO_EAT][NO_SLEEP]
[NO_DIZZINESS]
[NO_FEVERS]
[NOFEAR]
[BODY:HUMANOID_SIMPLE]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
*** needs to be made out of weeds
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[BODY_SIZE:0:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ODOR_LEVEL:5]
[CANOPENDOORS]
[ALL_ACTIVE]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:3512:2634:1756:878:4900:6900] 10 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[NATURAL_SKILL:CLIMBING:15]
[SWIMS_INNATE] |