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Difference between revisions of "Squid man"

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'''Squid men''', like most anthropomorphic sea life, can be found in [[savage]] [[ocean]]s. They will suffocate if they go out of the water, meaning they pose no threat whatsoever to your fortress...
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'''Squid men''' are [[animal people]] versions of the common [[squid]], who can be found in [[savage]] [[ocean]]s. They spawn in groups of 5-10 individuals and are generally content to keep to themselves. In terms of size, they are a little over half the weight of the average [[dwarf]].
  
...in most cases, that is.
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While they can learn and are able to join civilizations, they never do so, as they are completely [[aquatic]] and cannot survive on the surface.
  
 
Testing in the arena (5 [[undead]] squid men VS. 5 human swordsmen) has shown that one re-animated squid man, in addition to being able to travel on land, has the potential to quickly become an army of re-animated body parts, as they have twelve limbs and eight sets of hands, all of which are theoretically capable of holding a weapon or item.
 
Testing in the arena (5 [[undead]] squid men VS. 5 human swordsmen) has shown that one re-animated squid man, in addition to being able to travel on land, has the potential to quickly become an army of re-animated body parts, as they have twelve limbs and eight sets of hands, all of which are theoretically capable of holding a weapon or item.

Revision as of 16:30, 20 September 2020

Squid man
s
Urist likes squid men for their ability to spray ink.
Portrait

No portrait

Biome

Variations

Squid - Squid man - Gigantic squid

Attributes
Alignment: Savage

· Aquatic · Learns · Horn · Humanoid

Cannot be tamed 
Size
Max: 35,100 cm3

Age
Adult at: Birth
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A small person with a head bearing ten tentacles.

Squid men are animal people versions of the common squid, who can be found in savage oceans. They spawn in groups of 5-10 individuals and are generally content to keep to themselves. In terms of size, they are a little over half the weight of the average dwarf.

While they can learn and are able to join civilizations, they never do so, as they are completely aquatic and cannot survive on the surface.

Testing in the arena (5 undead squid men VS. 5 human swordsmen) has shown that one re-animated squid man, in addition to being able to travel on land, has the potential to quickly become an army of re-animated body parts, as they have twelve limbs and eight sets of hands, all of which are theoretically capable of holding a weapon or item.

Some dwarves like squid men for their ability to spray ink.

Does this look unsure to you?!

Creature behavior

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.

The squid man is considered the most sophisticated of the aquatic animal people, as it has been known to use tools and play instruments, the clarinet being most commonly used. It has also been observed to have a strange aversion to sponge men. More research is necessary to determine the cause of this.

Reports have also surfaced of squid man children competing deep below the waves for territory using their ink despite being born into adulthood. It is still a mystery among Dwarven biologists as to how and why such events are coordinated. However, one theory suggests they are training for their ongoing war with the octopus men.

"Squid man" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: gongith udos
Elven: nethitha onino
Goblin: ozstag ngorûg
Human: galel abo