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Emu man
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This article was migrated from DF2014:Emu man and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
E
| |
Urist likes emu men for their inquisitive nature. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Birth: | 1,200 cm3 |
Mid: | 26,250 cm3 |
Max: | 52,500 cm3
|
Age | |
Adult at: | 1 |
Max age: | 60-80 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A feathered person with the head of an emu.
Emu men are animal people variants of the common emu who inhabit savage temperate forests and shrublands. They spawn in groups of anywhere between 1-5 individuals and are generally content to keep to themselves. In terms of size, they are a little smaller than the average dwarf.
Like other savage animal people, emu men can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.
Some dwarves like emu men for their size and their inquisitive nature.
[CREATURE:EMU_MAN]
[COPY_TAGS_FROM:BIRD_EMU]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:emu man:emu men:emu man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:emu woman:emu women:emu woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:TALON_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:BEAK_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:691:482:251:1900:2900] 35 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:emu man:emu men:emu man]
[DESCRIPTION:A feathered person with the head of an emu.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:5]
[MAXAGE:60:80]
[CREATURE_TILE:'E']
[COLOR:6:0:0] |