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Rodent man

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Rodent man
r
Urist likes rodent men for their terrifying features.
Portrait

No portrait

Biome

  • Underground Depth: 1-3
Attributes

· Learns · Humanoid

Cannot be tamed 
Size
Birth: 1,000 cm3
Mid: 8,000 cm3
Max: 40,000 cm3

Age
Child at: 1
Adult at: 12
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

An evil humanoid with a long tail, black spiky fur and a twitching nose. It lives far underground.

Rodent men are found in caverns and Catacombs. They can form a crude civilization and usually have a few leather hides and meat scattered around.

They wield wooden equipment, mostly spears and blowguns with a few carrying wooden shields as well which aren't much of a threat to armoured dwarves.

Their wooden blowdarts can sometimes carry a deadly syndrome, but even this isn't much of a threat since their darts tend to bounce off clothing. They never wear amour or clothing themselves making them very vulnerable indeed to any attack.

Overall they prove to be less of a threat than most other animal tribes due to their small size and unlike most other underground civilizations they cannot swim. But one shouldn't engage them with unarmored or unskilled dwarves as they may still get the upper hand.


Adventure Mode

Rodent men in Adventure Mode are nearly harmless as long as you're wearing clothing. They appear in both spear and shield and blowgun varieties. Rodent men do not wear clothing or armour, leaving them very vulnerable to any attack as they have nothing to deflect it. Their wooden weapon attacks tend to bounce off of any body covering and even if they don't, they cause bruises at worst. There are often a lot of rodent men infesting catacombs, making them useful fodder for training your skills and filling out your kill list.