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Difference between revisions of "Giant crab"
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Revision as of 03:26, 9 July 2014
This article was migrated from DF2014:Giant crab and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
C
| |
Urist likes giant crabs for their sideways walk. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Crab - Crab man - Giant crab | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 32.04 cm3 |
Max: | 256,320 cm3
|
Age | |
Adult at: | Birth |
Max age: | 10-20 |
Butchering returns | |
Food items | |
Meat | 19 |
Fat | 19 |
Brain | 1 |
Heart | 1 |
Raw materials | |
Skin | Chitin |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A large monster in the shape of a crab.
As its name suggests, the giant crab is an especially large version of the crab and can be found on savage beaches.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
As with most creatures, the best way to defeat the giant enemy crab is to attack its weak point for massive damage.
[CREATURE:GIANT_CRAB]
[COPY_TAGS_FROM:CRAB]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:3204]
[GO_TO_START]
[NAME:giant crab:giant crabs:giant crab]
[CASTE_NAME:giant crab:giant crabs:giant crab]
[DESCRIPTION:A large monster in the shape of a crab.]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[CREATURE_TILE:'C']
[COLOR:4:0:1]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:pincers]
[PREFSTRING:sideways walk]
[APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:900:750:600:439:1900:2900] 20 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] |