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Difference between revisions of "Raccoon"
(In real life, raccoon babies are called kits, not pups. I added a real life section.) |
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− | '''Raccoons''' are small and somewhat rare [[Creature|animals]] found in [[taiga]]s and [[temperate]] [[forest]]s, where they appear in loose groups of 1 | + | '''Raccoons''' are small and somewhat rare [[Creature|animals]] found in [[taiga]]s and [[temperate]] [[forest]]s, where they appear in loose groups of 1-3 individuals. Slightly larger than the average [[cat]], they'll attempt to [[Thief|steal]] both your [[Steals food|food]] and your [[Steals items|items]], making them a severe annoyance to a fortress during its infancy. Keep them out of your [[stockpile]]s and ensure your goods are taken underground if you embark in a map inhabited by raccoons. In combat, raccoons will defend themselves if attacked but generally stand no chance against a [[dwarf]] due to their small size. They possess thick fur which provides them with increased insulation compared to most other animals, and are also born with Legendary [[skill]] in [[Climber|climbing]]. Young raccoons are called ''pups''. |
Raccoons can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into exotic [[pet]]s. They possess low value and provide few returns when [[butcher]]ed due to their small size, making them subpar targets for a [[meat industry]]. Due to not being benign, they'll fight intruders they come across, which makes them potential meat shields for your civilians. | Raccoons can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into exotic [[pet]]s. They possess low value and provide few returns when [[butcher]]ed due to their small size, making them subpar targets for a [[meat industry]]. Due to not being benign, they'll fight intruders they come across, which makes them potential meat shields for your civilians. |
Latest revision as of 01:19, 23 January 2023
This article was migrated from DF2014:Raccoon and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
r
| |
Urist likes raccoons for their mischief. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Tamed Attributes | |
Pet value | 25 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 700 cm3 |
Mid: | 3,500 cm3 |
Max: | 7,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns | |
Food items | |
Meat | 7 |
Fat | 7 |
Intestines | 1 |
Raw materials | |
Bones | 4 |
Skull | 1 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A small omnivorous animal with a bright mask of fur. It is nocturnal and found in temperate forests. It is a curious animal and has been known to steal from civilized areas.
Raccoons are small and somewhat rare animals found in taigas and temperate forests, where they appear in loose groups of 1-3 individuals. Slightly larger than the average cat, they'll attempt to steal both your food and your items, making them a severe annoyance to a fortress during its infancy. Keep them out of your stockpiles and ensure your goods are taken underground if you embark in a map inhabited by raccoons. In combat, raccoons will defend themselves if attacked but generally stand no chance against a dwarf due to their small size. They possess thick fur which provides them with increased insulation compared to most other animals, and are also born with Legendary skill in climbing. Young raccoons are called pups.
Raccoons can be captured in cage traps and trained into exotic pets. They possess low value and provide few returns when butchered due to their small size, making them subpar targets for a meat industry. Due to not being benign, they'll fight intruders they come across, which makes them potential meat shields for your civilians.
Some dwarves like raccoons for their mischief.
Real Life[edit]
Though young raccoons are called “pups” in Dwarf Fortress, in real life they are called kits.
5 kph
[CREATURE:RACCOON]
[DESCRIPTION:A small omnivorous animal with a bright mask of fur. It is nocturnal and found in temperate forests. It is a curious animal and has been known to steal from civilized areas.]
[NAME:raccoon:raccoons:raccoon]
[CASTE_NAME:raccoon:raccoons:raccoon]
[CHILD:1][GENERAL_CHILD_NAME:raccoon pup:raccoon pups]
[CREATURE_TILE:'r'][COLOR:7:0:0]
[CREATURE_CLASS:MAMMAL]
[NATURAL]
[PETVALUE:25]
[PET_EXOTIC]
[LARGE_ROAMING][FREQUENCY:10]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:3][LOOSE_CLUSTERS]
[BIOME:FOREST_TAIGA]
[BIOME:ANY_TEMPERATE_FOREST]
[CURIOUSBEAST_EATER]
[CURIOUSBEAST_ITEM]
[GRASSTRAMPLE:0]
[PREFSTRING:mischief]
[BODY:QUADRUPED_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:5TOES_FQ_REG:5TOES_RQ_REG:MOUTH:TONGUE:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[SELECT_TISSUE:HAIR]
[INSULATION:200]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:700]
[BODY_SIZE:1:0:3500]
[BODY_SIZE:2:0:7000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:20]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[NOCTURNAL]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:734:568:366:1900:2900] 24 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[STANCE_CLIMBER][NATURAL_SKILL:CLIMBING:15]
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_BROWN:1]
[TLCM_NOUN:eyes:PLURAL] |