v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Orca man"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(Tagging v50 page (3122/4888))
(Sprite(s).)
Line 1: Line 1:
 
{{migrated article}}
 
{{migrated article}}
 
{{Quality|Unrated}}
 
{{Quality|Unrated}}
{{Creaturelookup/0}}
+
{{Creaturelookup/0
 +
|image=orca_man_sprite.png}}
 
{{av}}
 
{{av}}
 
{{creaturedesc}}
 
{{creaturedesc}}

Revision as of 11:05, 24 January 2023

Orca man
Orca man sprite.png
O

Toggle

Urist likes orca men for their coloration.
Portrait

No portrait

Biome

Variations

Orca - Orca man - Giant orca

Attributes
Alignment: Savage

· Aquatic · Learns · Beaching · Humanoid

Cannot be tamed 
Size
Birth: 91,260 cm3
Mid: 1,267,500 cm3
Max: 2,535,000 cm3

Age
Adult at: 1
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

An aquatic person in the shape of an orca with arms.

Orca men are animal people versions of the common orca, who can be found in savage oceans. They spawn in groups of 3-5 individuals and are generally content to keep to themselves, as they are restricted to the water. They are the joint second largest of all animal people, tied with elephant men and losing only to sperm whale men, being 42 times larger than a dwarf in comparison. Like their animal counterparts, they may rarely be subject to beaching.

While they can learn and are able to join civilizations, they never do so, as they are completely aquatic and cannot survive on the surface.

Some dwarves like orca men for their coloration and their great jumps.