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Difference between revisions of "Buzzard"
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− | {{ | + | {{Quality|Exceptional|19:36, 2 March 2023 (CST)}} |
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− | '''Buzzards''' are incredibly weak and extremely annoying animals that should be prepared for on [[embark]] to any [[biome]] where they are present. An individual buzzard can steal a stack of [[food]] and they travel in groups of | + | '''Buzzards''' are incredibly weak and extremely annoying [[Creature|animals]] that should be prepared for on [[embark]] to any [[biome]] where they are present. An individual buzzard can steal a stack of [[food]] and they travel in groups of 5-10. They can be particularly devastating for a newly set up fortress which hasn't yet planted a [[farm]]; while the buzzards feast upon prepared warthog kidney, you'll be searching for [[vermin]] to eat. They also have no qualms about stealing directly from your above-ground farm, biting at your [[farmer]]s, and grabbing strawberries right out from under their noses. |
− | It is possible to capture them in cage [[trap]]s, providing you with a | + | It is possible to capture them in cage [[trap]]s, providing you with a neat bird to release into your zoo. They can be [[Animal trainer|trained]] into [[pet]]s, but generally aren't worth it due to their low pet value. Buzzards will claim and lay [[egg]]s in an available [[nest box]], should you wish to create a swarm of buzzards for your latest project, though they only lay 2 - 3 eggs at a time which is rather poor to [[egg production]] compared to all domesticated poultry. Buzzard eggs, like all eggs, hatch after exactly 3 months. |
− | Buzzards leave very little when butchered. Around half of them will be stripped down to nothing more than a skull for your [[bone carver]]s. | + | Buzzards leave very little when butchered. Around half of them will be stripped down to nothing more than a [[skull]] for your [[bone carver]]s. |
+ | |||
+ | The creature used in-game is known in real life as the turkey vulture, popularly called buzzard in North America, even though they are not actually related to common buzzards. | ||
+ | |||
+ | Some dwarves like buzzards for their ''striking red face''. | ||
+ | |||
+ | [[File:Urubu_a_tete_rouge_-_Turkey_Vulture.jpg|thumb|400px|center|Admired for its ''striking red face''.]] | ||
{{Translation | {{Translation |
Latest revision as of 23:39, 3 February 2024
b
| |
Urist likes buzzards for their striking red face. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Tamed Attributes | |
Pet value | 30 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 50 cm3 |
Mid: | 700 cm3 |
Max: | 1,400 cm3 |
Food products | |
Eggs | 2-3 |
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns | |
Food items | |
Meat | 0-2 |
Fat | 0-2 |
Raw materials | |
Skull | 1 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A medium-sized, red-faced black bird that searches the temperate lands for carrion.
Buzzards are incredibly weak and extremely annoying animals that should be prepared for on embark to any biome where they are present. An individual buzzard can steal a stack of food and they travel in groups of 5-10. They can be particularly devastating for a newly set up fortress which hasn't yet planted a farm; while the buzzards feast upon prepared warthog kidney, you'll be searching for vermin to eat. They also have no qualms about stealing directly from your above-ground farm, biting at your farmers, and grabbing strawberries right out from under their noses.
It is possible to capture them in cage traps, providing you with a neat bird to release into your zoo. They can be trained into pets, but generally aren't worth it due to their low pet value. Buzzards will claim and lay eggs in an available nest box, should you wish to create a swarm of buzzards for your latest project, though they only lay 2 - 3 eggs at a time which is rather poor to egg production compared to all domesticated poultry. Buzzard eggs, like all eggs, hatch after exactly 3 months.
Buzzards leave very little when butchered. Around half of them will be stripped down to nothing more than a skull for your bone carvers.
The creature used in-game is known in real life as the turkey vulture, popularly called buzzard in North America, even though they are not actually related to common buzzards.
Some dwarves like buzzards for their striking red face.
"Buzzard" in other Languages
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11 kph
[CREATURE:BIRD_BUZZARD]
[DESCRIPTION:A medium-sized, red-faced black bird that searches the temperate lands for carrion.]
[NAME:buzzard:buzzards:buzzard]
[CASTE_NAME:buzzard:buzzards:buzzard]
[GENERAL_CHILD_NAME:buzzard hatchling:buzzard hatchlings]
[CREATURE_TILE:'b'][COLOR:0:0:1]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:5:10]
[LOOSE_CLUSTERS]
[PETVALUE:30]
[NATURAL]
[LARGE_ROAMING]
[CURIOUSBEAST_EATER]
[PET_EXOTIC]
[FLIER]
[BONECARN]
[CHILD:1]
[ALL_ACTIVE]
[BIOME:MARSH_TEMPERATE_FRESHWATER]
[BIOME:MARSH_TEMPERATE_SALTWATER]
[BIOME:GRASSLAND_TEMPERATE]
[BIOME:SAVANNA_TEMPERATE]
[BIOME:ANY_DESERT]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:691:482:251:1900:2900] 35 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[SWIMS_INNATE]
[MUNDANE]
[PREFSTRING:striking red face]
[BODY:HUMANOID_ARMLESS_NECK:2WINGS:2EYES:2LUNGS:HEART:GUTS:ORGANS:GIZZARD:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES:BEAK:TONGUE:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[USE_MATERIAL_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[USE_TISSUE_TEMPLATE:FEATHER:FEATHER_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_FEATHER_TISSUE_LAYERS_NO_HEAD:FEATHER]
[USE_MATERIAL_TEMPLATE:TALON:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:TALON:TALON_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:TALON:FRONT]
[BODY_DETAIL_PLAN:EGG_MATERIALS]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:50]
[BODY_SIZE:1:0:700]
[BODY_SIZE:2:0:1400]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:20]
[ATTACK:BITE:BODYPART:BY_CATEGORY:BEAK]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:TALON]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:snatch at:snatches at]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_BAD_MULTIATTACK]
[CASTE:FEMALE]
[FEMALE]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:60]
[CLUTCH_SIZE:2:3]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:FEATHER]
[TL_COLOR_MODIFIER:BROWN:1]
[TLCM_NOUN:feathers:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:RED:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL] |