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Difference between revisions of "Giant deer"
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LethosorBot (talk | contribs) m (LethosorBot moved page DF2014:Giant deer to Giant deer: Migrating v50 page (1495/4618) (content)) |
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− | {{Quality| | + | {{Quality|fine}} |
{{Creaturelookup/0 | {{Creaturelookup/0 | ||
+ | |image=giant_deer_sprite.png | ||
|contrib=no | |contrib=no | ||
|fat=9 | |fat=9 | ||
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{{new in v0.42}} | {{new in v0.42}} | ||
{{creaturedesc}} | {{creaturedesc}} | ||
− | + | Despite their large size, '''giant deer''' are usually rather harmless unless cornered or [[Creature#Agitation|agitated]]. They can be [[tame]]d, and have a decent pet value of 500 like most giant animals, but they need a large pasture to survive, and won't be useful for fortress defense. | |
− | Despite their large size, '''giant deer''' are usually rather harmless | ||
− | |||
[[File:giant_deer2.jpg|thumb|center|300px|Most likely bigger in the game.]] | [[File:giant_deer2.jpg|thumb|center|300px|Most likely bigger in the game.]] | ||
Latest revision as of 04:28, 29 June 2024
D
| |
Urist likes giant deer for their grace. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Deer - Deer man - Giant deer | |
Attributes | |
Alignment: | Savage |
Grazer · Exotic mount · Horn · Horn | |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 123,760 cm3 |
Mid: | 618,800 cm3 |
Max: | 1,237,600 cm3
|
Age | |
Adult at: | 1 |
Max age: | 20-30 |
Butchering returns | |
Food items | |
Meat | 25 |
Fat | 9 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 4 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Eyes | 2 |
Spleen | 1 |
Raw materials | |
Bones | 22-24 |
Skull | 1 |
Hooves | 4 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A huge monster in the form of a deer.
Despite their large size, giant deer are usually rather harmless unless cornered or agitated. They can be tamed, and have a decent pet value of 500 like most giant animals, but they need a large pasture to survive, and won't be useful for fortress defense.
>[CREATURE:GIANT_DEER]
[COPY_TAGS_FROM:DEER]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:884]
[GO_TO_START]
[NAME:giant deer:giant deer:giant deer]
[CASTE_NAME:giant deer:giant deer:giant deer]
[GENERAL_CHILD_NAME:giant deer fawn:giant deer fawns]
[DESCRIPTION:A huge monster in the form of a deer.]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:1:4]
[CREATURE_TILE:'D']
[COLOR:6:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:grace]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:411:274:137:1900:2900] 64 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] |