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Difference between revisions of "Cave swallow man"

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'''Cave swallow men''' are one of the sentient [[animal people]]s found in [[caverns]]. They are known to wield simple [[weapon]]s and [[shield]]s made from [[wood]], and can fly while wielding them. Because they are humanoid variations of [[cave swallow]]s, they inherit many of the latter's capabilities (with the obvious exception of [[vermin]]hood).  
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'''Cave swallow men''' are humanoid versions of the common [[cave swallow]] and are one of the many [[Creature|races]] of underground tribal [[animal people]] found living in small groups on any [[cavern]] level.
  
[[Image:Asax1.jpg|thumb|left|300px|''Artist's depiction of a sculpture of [[Main:Âsax|Âsax]], a renowned '''cave swallow man'''.'']]  
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Despite being labelled as hostile in the unit list, cave swallow men initially found in the caverns will ignore your citizens unless provoked. They will usually be observed carrying wooden [[spear]]s, [[blowgun]]s and [[shield]]s, although they are sometimes seen using metal items instead. These can range from [[copper]] to [[steel]], and are presumably caused by a bug. Depending on which other subterranean creatures they have access to, their [[blowdart]]s will be covered in different [[syndrome|poisons]], which can vary from mildly annoying [[cave spider]] venom to highly [[fun|dangerous]] [[giant cave spider]] toxins. You can preemptively check for poisons by selecting a [[blowgunner]], looking in their items tab and viewing their blowdarts.
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Cave swallow men may launch [[ambush|group attacks]] on your fort. When this happens, all tribesmen on the map will become hostile, even if they were peaceful minutes prior to the invasion. They may arrive with [[pet]]s and [[mount]]s, some of which will be able to fly or easily catch up to your fleeing civilians. These invaders, unlike their above-ground counterparts, will not leave after some time has passed, even if your fort is completely sealed off from the caverns, nor will they prevent migrants, caravans or other invaders from arriving; including more waves of cave swallow men. Because of this, several unchallenged assaults from them can quickly cause your game's FPS to drop to single-digit levels, thus making your fort completely unplayable.
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Cave swallow men can fly, meaning that they will be able to fly over your walls, or through gaps in your floors and ceilings, so plan your defenses accordingly. It can also make them marginally harder to hit than other creatures their size.
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Some dwarves [[Preferences|like]] cave swallow men for their ''coloration''.
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[[Image:Asax1.jpg|thumb|center|300px|Artist's depiction of a sculpture of [[Main:Âsax|Âsax]], a renowned cave swallow man.]]  
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{{Translation| dwarven = äs mozib udos | elvish = garetho thicera onino | goblin = omo nabok ngorûg | human = ngethac cocu abo}}
  
 
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Latest revision as of 19:06, 6 September 2024

Cave swallow man
Cave swallow man sprite.png
s

Toggle

Urist likes cave swallow men for their coloration.
Portrait
Cave swallow man portrait.png
Biome

  • Underground Depth: 1-2
Variations

Cave swallow - Cave swallow man - Giant cave swallow

Attributes
Alignment: Savage

· Flying · Learns · Egglaying · Humanoid

Cannot be tamed 
Size
Birth: 3,505 cm3
Max: 35,050 cm3

Age
Adult at: 1
Max age: 20-30
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A feathered man with the wings and head of a bird. It lives underground.

Cave swallow men are humanoid versions of the common cave swallow and are one of the many races of underground tribal animal people found living in small groups on any cavern level.

Despite being labelled as hostile in the unit list, cave swallow men initially found in the caverns will ignore your citizens unless provoked. They will usually be observed carrying wooden spears, blowguns and shields, although they are sometimes seen using metal items instead. These can range from copper to steel, and are presumably caused by a bug. Depending on which other subterranean creatures they have access to, their blowdarts will be covered in different poisons, which can vary from mildly annoying cave spider venom to highly dangerous giant cave spider toxins. You can preemptively check for poisons by selecting a blowgunner, looking in their items tab and viewing their blowdarts.

Cave swallow men may launch group attacks on your fort. When this happens, all tribesmen on the map will become hostile, even if they were peaceful minutes prior to the invasion. They may arrive with pets and mounts, some of which will be able to fly or easily catch up to your fleeing civilians. These invaders, unlike their above-ground counterparts, will not leave after some time has passed, even if your fort is completely sealed off from the caverns, nor will they prevent migrants, caravans or other invaders from arriving; including more waves of cave swallow men. Because of this, several unchallenged assaults from them can quickly cause your game's FPS to drop to single-digit levels, thus making your fort completely unplayable.

Cave swallow men can fly, meaning that they will be able to fly over your walls, or through gaps in your floors and ceilings, so plan your defenses accordingly. It can also make them marginally harder to hit than other creatures their size.


Some dwarves like cave swallow men for their coloration.

Artist's depiction of a sculpture of Âsax, a renowned cave swallow man.
"Cave swallow man" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: äs mozib udos
Elven: garetho thicera onino
Goblin: omo nabok ngorûg
Human: ngethac cocu abo