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Difference between revisions of "Giant pangolin"
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'''Giant pangolins''' are enlarged [[Creature|cousins]] of the common [[pangolin]], found in [[savage]] [[tropical]] plains and [[forest]]s. Despite being nearly four times the size of a [[dwarf]], they are just as benign as their original counterparts, doing little more than rooting around the grass and eating [[vermin|bugs]] along the way. The difference is, they are more capable of fighting back when cornered than a normal pangolin, though they should still not pose a threat to a [[hunter]]. | '''Giant pangolins''' are enlarged [[Creature|cousins]] of the common [[pangolin]], found in [[savage]] [[tropical]] plains and [[forest]]s. Despite being nearly four times the size of a [[dwarf]], they are just as benign as their original counterparts, doing little more than rooting around the grass and eating [[vermin|bugs]] along the way. The difference is, they are more capable of fighting back when cornered than a normal pangolin, though they should still not pose a threat to a [[hunter]]. | ||
− | + | Giant pangolins can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into [[pet]]s, possessing the standard high value of a giant creature. They produce an average amount of [[meat]], [[bone]]s and [[fat]] when [[butcher]]ed, making them a choice for a [[meat industry]] if a breeding pair is obtained. Like normal pangolins, they possess [[Skin|scales]] rather than skin, and are therefore unusable for creating [[leather]]. | |
Some dwarves [[Preferences|like]] giant pangolins for their ''overlapping scales''. | Some dwarves [[Preferences|like]] giant pangolins for their ''overlapping scales''. |
Revision as of 17:54, 10 September 2016
P
| |
Urist likes giant pangolins for their overlapping scales. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 23,510 cm3 |
Mid: | 117,550 cm3 |
Max: | 235,100 cm3
|
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns | |
Food items | |
Meat | 14 |
Fat | 12 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 18 |
Skull | 1 |
Skin | Scales |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A huge monster in the form of a pangolin.
Giant pangolins are enlarged cousins of the common pangolin, found in savage tropical plains and forests. Despite being nearly four times the size of a dwarf, they are just as benign as their original counterparts, doing little more than rooting around the grass and eating bugs along the way. The difference is, they are more capable of fighting back when cornered than a normal pangolin, though they should still not pose a threat to a hunter.
Giant pangolins can be captured in cage traps and trained into pets, possessing the standard high value of a giant creature. They produce an average amount of meat, bones and fat when butchered, making them a choice for a meat industry if a breeding pair is obtained. Like normal pangolins, they possess scales rather than skin, and are therefore unusable for creating leather.
Some dwarves like giant pangolins for their overlapping scales.
[CREATURE:GIANT_PANGOLIN]
[COPY_TAGS_FROM:PANGOLIN]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:4702]
[GO_TO_START]
[NAME:giant pangolin:giant pangolins:giant pangolin]
[CASTE_NAME:giant pangolin:giant pangolins:giant pangolin]
[GENERAL_CHILD_NAME:baby giant pangolin:baby giant pangolins]
[DESCRIPTION:A huge monster in the form of a pangolin.]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[CREATURE_TILE:'P']
[COLOR:6:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:overlapping scales]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:3512:2634:1756:878:4900:6900] 10 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] |