v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "Giant raccoon"
Jump to navigation
Jump to search
m |
(+links) |
||
Line 22: | Line 22: | ||
{{creaturedesc}} | {{creaturedesc}} | ||
− | '''Giant raccoons''' are much bigger, more problematic versions of the regular [[raccoon]]. They're the size of a [[grizzly bear]], and enjoy stealing | + | '''Giant raccoons''' are much bigger, more problematic versions of the regular [[raccoon]]. They're the size of a [[grizzly bear]], and enjoy [[steals food|stealing fortresses' food]] and [[steals items|finished goods]]. |
Some dwarves [[Preferences|like]] giant raccoons for their ''cunning''. | Some dwarves [[Preferences|like]] giant raccoons for their ''cunning''. |
Revision as of 18:12, 6 April 2019
R
| |
Urist likes giant raccoons for their cunning. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 24,927 cm3 |
Mid: | 124,635 cm3 |
Max: | 249,270 cm3
|
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns | |
Food items | |
Meat | 15 |
Fat | 13 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 18 |
Skull | 1 |
Teeth | 2 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A huge monster in the shape of a raccoon.
Giant raccoons are much bigger, more problematic versions of the regular raccoon. They're the size of a grizzly bear, and enjoy stealing fortresses' food and finished goods.
Some dwarves like giant raccoons for their cunning.
Combat
While an unarmed civilian is likely to be killed by a giant raccoon, a few well-trained dwarves should be able to kill one of these animals. As a result, giant raccoons aren't really much of a threat once a good military and good defenses are set up.
>[CREATURE:GIANT_RACCOON]
[COPY_TAGS_FROM:RACCOON]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:3561]
[GO_TO_START]
[NAME:giant raccoon:giant raccoons:giant raccoon]
[CASTE_NAME:giant raccoon:giant raccoons:giant raccoon]
[GENERAL_CHILD_NAME:giant raccoon pup:giant raccoon pups]
[DESCRIPTION:A huge monster in the shape of a raccoon.]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:3]
[CREATURE_TILE:'R']
[COLOR:7:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:cunning]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:734:568:366:1900:2900] 24 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] |