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Difference between revisions of "Squid man"
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− | Squid men, like most anthropomorphic sea life, can be found in savage oceans. They will suffocate if they go out of the water, meaning they pose no threat whatsoever to your fortress. | + | '''Squid men''', like most anthropomorphic sea life, can be found in savage oceans. They will suffocate if they go out of the water, meaning they pose no threat whatsoever to your fortress. |
...in most cases, that is. | ...in most cases, that is. |
Revision as of 16:17, 6 October 2018
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Urist likes squid men for their ability to spray ink. | |
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Portrait | |
No portrait | |
Biome | |
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Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Max: | 35,100 cm3
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Age | |
Adult at: | Birth |
Max age: | 60-80 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A small person with a head bearing ten tentacles.
Squid men, like most anthropomorphic sea life, can be found in savage oceans. They will suffocate if they go out of the water, meaning they pose no threat whatsoever to your fortress.
...in most cases, that is.
Testing in the arena (5 undead squid men VS. 5 human swordsmen) has shown that one re-animated squid man, in addition to being able to travel on land, has the potential to quickly become an army of re-animated body parts, as they have twelve limbs and eight sets of hands, all of which are theoretically capable of holding a weapon or item.
Creature behavior
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
The Squid man is considered the most sophisticated of the aquatic animalmen, as it has been known to use tools and play instruments, the clarinet being most commonly used. It has also been observed to have a strange aversion to sponge men. More research is necessary to determine the cause of this.
Reports have also surfaced of Squid man children competing deep below the waves for territory using their ink despite being born into adulthood. It is still a mystery among Dwarven biologists as to how and why such events are coordinated. However, one theory suggests they are training for their ongoing war with the octopus men.
"Squid man" in other Languages
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[CREATURE:SQUID MAN]
[COPY_TAGS_FROM:SQUID]
[CV_CONVERT_TAG]
[CVCT_MASTER:STATE_NAME]
[CVCT_TARGET:squid]
[CVCT_REPLACEMENT:squid man]
[CV_CONVERT_TAG]
[CVCT_MASTER:STATE_ADJ]
[CVCT_TARGET:squid]
[CVCT_REPLACEMENT:squid man]
[APPLY_CURRENT_CREATURE_VARIATION]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:squid man:squid men:squid man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:squid woman:squid women:squid woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:BEAK_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:900:734:568:366:1900:2900] 24 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:squid man:squid men:squid man]
[DESCRIPTION:A small person with a head bearing ten tentacles.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:5:10]
[MAXAGE:60:80]
[CREATURE_TILE:'s']
[COLOR:7:0:1] |