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Difference between revisions of "Cheetah man"

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(Raw file has gait as 40km/h, not 87)
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{{D for Dwarf}}
 
{{D for Dwarf}}
There were to be no Cheetah Men, because the dwarves saw what happened last time and decided it would be unhealthy for the game's functionality. No midair dying was be implemented either. Additionally, Cheetah Men have no relation to any edible puffed cornmeal cheese products.
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There were to be no Cheetah Men, because the dwarves saw what happened [[wikipedia:The Cheetahmen|last time]] and decided it would be unhealthy for the game's functionality. No midair dying was be implemented either. Additionally, Cheetah Men have no relation to any edible puffed cornmeal cheese products.
  
 
Sweet [[Armok]], they tried to warn us. But now, it is too late.
 
Sweet [[Armok]], they tried to warn us. But now, it is too late.

Revision as of 14:32, 27 September 2021

Cheetah man
c
Urist likes cheetah men for their speed.
Portrait

No portrait

Biome

Variations

Cheetah - Cheetah man - Giant cheetah

Attributes
Alignment: Savage

· Learns · War animals · Hunting animals · Humanoid

Cannot be tamed 
Size
Birth: 6,000 cm3
Mid: 30,000 cm3
Max: 60,000 cm3

Age
Adult at: 3
Max age: 60-80
Cannot be butchered

(Value multiplier ×3)

This article is about the current version of DF.
Note that some content may still need to be updated.

A spotted person with the head and tail of a cheetah.

Cheetah men are animal people variants of the common cheetah who can be found in savage tropical grasslands. They spawn in groups of 1-5 individuals and are not too aggressive, but may pick fights with dwarves who get too close. Much like their animal cousins, cheetah men are fast, running at 40 km/h, making them one of the fastest animal people on land. They are exactly the same size as dwarves.

Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.

Some dwarves like cheetah men for their speed.

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


There were to be no Cheetah Men, because the dwarves saw what happened last time and decided it would be unhealthy for the game's functionality. No midair dying was be implemented either. Additionally, Cheetah Men have no relation to any edible puffed cornmeal cheese products.

Sweet Armok, they tried to warn us. But now, it is too late.

Art by slinkyonion