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Giant chipmunk
Revision as of 04:07, 12 January 2020 by 130.211.0.92 (talk) (Added more information than the original game description -Cody Pratt)
C
| |
Urist likes giant chipmunks for their stripes. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Max: | 202,101 cm3
|
Age | |
Adult at: | Birth |
Max age: | 2-3 |
Butchering returns | |
Food items | |
Meat | 15 |
Fat | 13 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 18 |
Skull | 1 |
Teeth | 0-2 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A large creature the shape of a chipmunk.
Giant chipmunks are a much bigger and fluffier, version of the regular chipmunk. They can reach the size of a grizzly bear, and swallow dwarves in one bite.
Combat
While an unarmed civilian may unfortunately be killed by a giant chipmunk acting in self defense, a few well-trained dwarves should be able to kill one of these animals. As a result, giant chipmunks aren't really much of a threat, especially as they usually aren't hostile.
Trading Elves will sometimes offer giant chipmunks as an exotic pet.
[CREATURE:GIANT_CHIPMUNK]
[COPY_TAGS_FROM:CHIPMUNK]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:67367]
[GO_TO_START]
[NAME:giant chipmunk:giant chipmunks:giant chipmunk]
[CASTE_NAME:giant chipmunk:giant chipmunks:giant chipmunk]
[GENERAL_CHILD_NAME:giant chipmunk pup:giant chipmunk pups]
[DESCRIPTION:A large creature the shape of a chipmunk.]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:1:4]
[CREATURE_TILE:'C']
[COLOR:6:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:stripes]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:750:600:439:1900:2900] 20 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] |