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Giant echidna
E
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Urist likes giant echidnas for their egg-laying. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 27.05 cm3 |
Mid: | 135,250 cm3 |
Max: | 270,500 cm3 |
Food products | |
Eggs | 1 |
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns | |
Food items | |
Meat | 13 |
Fat | 12 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 18 |
Skull | 1 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A large monster in the shape of an echidna.
This feature has one or more outstanding bugs. Please view the Bugs section for details. Larger version of the echidna which elves will sometimes bring to trade. Like its smaller counterpart, a giant echidna will lay an egg in a nest box. Their clutch size is 1, so breeding them can take a while. They cannot be trained into war or hunting animals.
Bugs
If a curled up or retracted creature dies and is then reanimated by a necromancer, it retains the effects of being curled up but can move and attack as normal. As result undead echidna is invulnerable to destructionBug:11463.
It combines well with separate bug that allows curled up undead to attackBug:10519.
As result undead echidna may at once be curled up (making it unkillable) and move/attack.
The same problem affects also echidna, giant echidna, hedgehog, giant hedgehog and hedgehog man.
Modding game and removing [PREVENTS_PARENT_COLLAPSE] from the spine body part of the affected animals will allow them to be pulped and killed while curled up. While it makes normal echidnas weaker, this is not a major problem as echidnas are not supposed to be really hard to kill. This workaround what may restore otherwise unplayable games.
It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"Bug:10519.
[CREATURE:GIANT_ECHIDNA] [COPY_TAGS_FROM:ECHIDNA] [APPLY_CREATURE_VARIATION:GIANT] [CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC] [APPLY_CURRENT_CREATURE_VARIATION] [GO_TO_END] [SELECT_CASTE:ALL] [CHANGE_BODY_SIZE_PERC:2705] [GO_TO_START] [NAME:giant echidna:giant echidnas:giant echidna] [CASTE_NAME:giant echidna:giant echidnas:giant echidna] [GENERAL_CHILD_NAME:giant echidna puggle:giant echidna puggles] [DESCRIPTION:A large monster in the shape of an echidna.] [POPULATION_NUMBER:15:30] [CLUSTER_NUMBER:1:1] [CREATURE_TILE:'E'] [COLOR:6:0:0] [PET_EXOTIC] [PETVALUE:500] [MOUNT_EXOTIC] [GO_TO_END] [PREFSTRING:spines] [PREFSTRING:egg-laying] [APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:750:600:439:1900:2900] 20 kph [APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph [APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900]