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Crab man

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Revision as of 13:54, 16 September 2020 by OluapPlayer (talk | contribs)
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Crab man
c
Urist likes crab men for their sideways walk.
Portrait

No portrait

Biome

Variations

Crab - Crab man - Giant crab

Attributes
Alignment: Savage

· Amphibious · Learns · Humanoid

Cannot be tamed 
Size
Birth: 4.875 cm3
Max: 39,000 cm3

Age
Adult at: Birth
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A person with the head and pincers of a crab.

Crab men are animal people variants of the common crab who can be found in savage oceans. They spawn in groups of 1-5 individuals and are generally content to keep to themselves. In terms of size, they are a little over half the weight of the average dwarf.

Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.

Some dwarves like crab men for their pincers and their sideways walk.

Tastes equally as good as standard crab.
Art by SBigham
D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Due to extensive research by ocean-based fortresses, we can conclude that crab men are, in fact, not related to the infamous cavern-dwelling Crab People. They are also known to occasionally throw an extreme sleepover party. Crab men are generally unwilling to give up any coins they have obtained, and often enlist the work of sponge men and squid men to prepare food.

"Crab man" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: ozsit udos
Elven: ditari onino
Goblin: slalsto ngorûg
Human: julosm abo