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Difference between revisions of "Jackal"
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− | + | '''Jackals''' are very rare [[Creature|animals]] found in a number of [[tropical]] [[biome]]s, where they appear in groups of anywhere between 1-5 individuals. While carnivorous, jackals are half the weight of the average [[dog]] and should only be a threat to your smallest [[domestic animal]]s. They possess thick fur which provides them with increased insulation compared to most other animals. A newborn jackal is called a ''pup''. | |
+ | |||
+ | Jackals can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into low-value exotic [[pet]]s. Their small size means they provide little returns when [[butcher]]ed, which combined with their rarity makes them poor targets for a [[meat industry]]. However, products made from jackal parts are [[Item value|worth]] twice more than those made from common animals. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] jackals for their ''resourceful nature''. | ||
+ | {{D for dwarf}} | ||
+ | Some jackals have been seen standing on their hind legs and wielding *Ademantine* shields. Unfortunately, the only way to kill said jackals, is by shooting their hands with a very "futuristic" crossbow. | ||
{{Translation | {{Translation | ||
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| human = baktur | | human = baktur | ||
}} | }} | ||
+ | [[File:Flickr - Rainbirder - Golden Jackal (1).jpg|thumb|center|400px|Admired for its ''resourceful nature''.]] | ||
{{gamedata}} | {{gamedata}} | ||
{{creatures}} | {{creatures}} |
Latest revision as of 17:17, 4 June 2023
j
| |
Urist likes jackals for their resourceful nature. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Tamed Attributes | |
Pet value | 50 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 1,500 cm3 |
Mid: | 7,500 cm3 |
Max: | 15,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 10-15 |
Butchering returns
(Value multiplier ×2) | |
Food items | |
Meat | 7-11 |
Fat | 7-11 |
Brain | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Tripe | 1 |
Raw materials | |
Bones | 6-10 |
Skull | 1 |
Skin | Raw hide |
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A small wolf-like scavenger. Normally found in pairs, jackals can form packs when they find a body.
Jackals are very rare animals found in a number of tropical biomes, where they appear in groups of anywhere between 1-5 individuals. While carnivorous, jackals are half the weight of the average dog and should only be a threat to your smallest domestic animals. They possess thick fur which provides them with increased insulation compared to most other animals. A newborn jackal is called a pup.
Jackals can be captured in cage traps and trained into low-value exotic pets. Their small size means they provide little returns when butchered, which combined with their rarity makes them poor targets for a meat industry. However, products made from jackal parts are worth twice more than those made from common animals.
Some dwarves like jackals for their resourceful nature.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Some jackals have been seen standing on their hind legs and wielding *Ademantine* shields. Unfortunately, the only way to kill said jackals, is by shooting their hands with a very "futuristic" crossbow.
"Jackal" in other Languages
|
12 kph
Jackals were sponsored by the generous contributions of the Bay 12 community.
Cruxador
[CREATURE:JACKAL]
[DESCRIPTION:A small wolf-like scavenger. Normally found in pairs, jackals can form packs when they find a body.]
[NAME:jackal:jackals:jackal]
[CASTE_NAME:jackal:jackals:jackal]
[CHILD:1][GENERAL_CHILD_NAME:jackal pup:jackal pups]
[CREATURE_TILE:'j'][COLOR:6:0:0]
[CREATURE_CLASS:MAMMAL]
[LARGE_ROAMING][FREQUENCY:5]
[BIOME:SHRUBLAND_TROPICAL]
[BIOME:SAVANNA_TROPICAL]
[BIOME:GRASSLAND_TROPICAL]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:5]
[GRASSTRAMPLE:0][NATURAL]
[PETVALUE:50]
[PET_EXOTIC]
[BONECARN]
[PREFSTRING:resourceful nature]
[BODY:QUADRUPED_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES_FQ_REG:4TOES_RQ_REG:MOUTH:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[SELECT_TISSUE:HAIR]
[INSULATION:100]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:1500]
[BODY_SIZE:1:0:7500]
[BODY_SIZE:2:0:15000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:15]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[NOCTURNAL]
[HOMEOTHERM:10070]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:549:366:183:1900:2900] 48 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:TAN:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_ORANGE:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:2] |