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Difference between revisions of "Reacher"
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− | + | {{Quality|Unrated}} | |
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+ | |image=reacher_sprites.png | ||
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− | '''Reachers''' are | + | '''Reachers''' are [[evil]]-aligned humanoid [[creature]]s found in subterranean [[cavern]]s, from the second layer downwards. They spawn one at a time and lurk the underground, occasionally pathing to your fortress and attacking [[dwarves]] who may cross their way. Reachers stand at the size of a [[human]] and may prove a threat to civilians, but an equipped [[military]] squad will make quick work of them. Despite being humanoid in anatomy, reachers are animals and can be freely [[butcher]]ed and eaten by your dwarves. |
+ | |||
+ | Despite their description, reachers are not able to feign death, nor do they live near [[water]]. Reachers possess a [[pet]] value of 100, but lack the necessary tokens to be [[Animal trainer|trainable]]. They can't be spawned in the [[object testing arena]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] reachers for their ''sinister nature''. | ||
+ | |||
+ | {{D for Dwarf}} | ||
+ | |||
+ | <!-- Reference: The "Witch" special infected from the Left 4 Dead games. --> | ||
+ | Female reachers spend most of their time sitting down, crying the corners of abandoned [[human]] buildings. If a light is shown in their direction, they will attack wildly. | ||
− | + | Some claim to have seen [[humans]] climbing into oddly human shaped holes in cliff faces, only to emerge as reachers from distorted holes elsewhere. As these supposed holes have yet to be directly observed by any reputable source, this is as-yet unsubstantiated. | |
− | + | ==Gallery== | |
+ | <gallery widths="300px" heights="200px"> | ||
+ | File:reacher_preview.png|''Art by Arne''. | ||
+ | File:Notebook_05_Reacher.jpg|''Concept art by Bay 12 Games.'' | ||
+ | </gallery> | ||
{{gamedata}} | {{gamedata}} | ||
{{creatures}} | {{creatures}} | ||
{{Category|Humanoids}} | {{Category|Humanoids}} |
Latest revision as of 02:14, 8 September 2024
This article was migrated from DF2014:Reacher and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
R
| |
Urist likes reachers for their sinister nature. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Attributes | |
Alignment: | Evil |
Cannot be tamed | |
Size | |
Birth: | 2,000 cm3 |
Mid: | 15,000 cm3 |
Max: | 70,000 cm3
|
Age | |
Child at: | 1 |
Adult at: | 4 |
Max age: | 20-30 |
Butchering returns | |
Food items | |
Meat | 20-21 |
Fat | 16 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 18-22 |
Skull | 1 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A humanoid monster found lurking far underground. It feigns death, usually near water, until a victim passes by. It then uses its long arms to drag its prey into the water to drown or strangle them.
Reachers are evil-aligned humanoid creatures found in subterranean caverns, from the second layer downwards. They spawn one at a time and lurk the underground, occasionally pathing to your fortress and attacking dwarves who may cross their way. Reachers stand at the size of a human and may prove a threat to civilians, but an equipped military squad will make quick work of them. Despite being humanoid in anatomy, reachers are animals and can be freely butchered and eaten by your dwarves.
Despite their description, reachers are not able to feign death, nor do they live near water. Reachers possess a pet value of 100, but lack the necessary tokens to be trainable. They can't be spawned in the object testing arena.
Some dwarves like reachers for their sinister nature.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Female reachers spend most of their time sitting down, crying the corners of abandoned human buildings. If a light is shown in their direction, they will attack wildly.
Some claim to have seen humans climbing into oddly human shaped holes in cliff faces, only to emerge as reachers from distorted holes elsewhere. As these supposed holes have yet to be directly observed by any reputable source, this is as-yet unsubstantiated.
Gallery[edit]
[CREATURE:REACHER]
[ARENA_RESTRICTED]
[DESCRIPTION:A humanoid monster found lurking far underground. It feigns death, usually near water, until a victim passes by. It then uses its long arms to drag its prey into the water to drown or strangle them.]
[NAME:reacher:reachers:reacher]
[CASTE_NAME:reacher:reachers:reacher]
[CREATURE_TILE:'R'][COLOR:7:0:0]
[EVIL]
[PETVALUE:100]
[LARGE_ROAMING]
[LOW_LIGHT_VISION:10000]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:2:3]
[POPULATION_NUMBER:10:15]
[CLUSTER_NUMBER:1:1]
[BONECARN]
[PREFSTRING:sinister nature]
[BODY:HUMANOID_NECK:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:TONGUE:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:2000]
[BODY_SIZE:1:168:15000]
[BODY_SIZE:12:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:20:30]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[BABY:1]
[CHILD:4]
[EQUIPS]
[ALL_ACTIVE]
[HOMEOTHERM:10030]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:2206:1692:1178:585:3400:4900] 15 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[SWIMS_INNATE]
[CASTE:FEMALE]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL] |