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Difference between revisions of "Giant chameleon"
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+ | '''Giant chameleons''' are the much larger [[savage]] [[Creature|counterparts]] of the [[chameleon]], found in a variety of biomes including [[desert]]s and [[tropical]] [[forest]]s. Standing 1340 times larger than their [[vermin]] equivalents, giant chameleons spawn one at a time, wandering through the biome and generally minding their own business. Due to their size, they can easily kill a [[dwarf]] civilian if provoked, but they should prove no big threat to a [[crossbow]]-wielding [[hunter]] or a [[military]] squad. All giant chameleons possess Legendary [[skill]] in [[Climber|climbing]]. | ||
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+ | Giant chameleons are tied with [[giant iguana]]s as the second best [[egg]]-layers of all above-ground creatures (losing only to the [[giant saltwater crocodile]]), a trait carried over from their vermin counterparts. They lay 40 to 50 eggs at a time, which makes them one of the best creatures for [[egg production]] in the game. They also possess the standard high [[pet]] value of all giant creatures, which makes them valuable pets. Should the player manage to capture a breeding pair of them, they can create hordes of giant chameleons which can be used in the [[meat industry]] or as a very nasty surprise to the [[goblin]] intruders. | ||
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+ | Some dwarves [[Preferences|like]] giant chameleons for their ''ability to change color'' and their ''eyes''. | ||
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Revision as of 13:06, 4 August 2016
C
| |
Urist likes giant chameleons for their ability to change color. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Max: | 201,049.5 cm3 |
Food products | |
Eggs | 40-50 |
Age | |
Adult at: | Birth |
Max age: | 5-10 |
Butchering returns | |
Food items | |
Meat | 15 |
Fat | 13 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 18 |
Skull | 1 |
Skin | Scales |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A large monster in the shape of a chameleon.
Giant chameleons are the much larger savage counterparts of the chameleon, found in a variety of biomes including deserts and tropical forests. Standing 1340 times larger than their vermin equivalents, giant chameleons spawn one at a time, wandering through the biome and generally minding their own business. Due to their size, they can easily kill a dwarf civilian if provoked, but they should prove no big threat to a crossbow-wielding hunter or a military squad. All giant chameleons possess Legendary skill in climbing.
Giant chameleons are tied with giant iguanas as the second best egg-layers of all above-ground creatures (losing only to the giant saltwater crocodile), a trait carried over from their vermin counterparts. They lay 40 to 50 eggs at a time, which makes them one of the best creatures for egg production in the game. They also possess the standard high pet value of all giant creatures, which makes them valuable pets. Should the player manage to capture a breeding pair of them, they can create hordes of giant chameleons which can be used in the meat industry or as a very nasty surprise to the goblin intruders.
Some dwarves like giant chameleons for their ability to change color and their eyes.
[CREATURE:GIANT_CHAMELEON]
[COPY_TAGS_FROM:CHAMELEON]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:134033]
[GO_TO_START]
[NAME:giant chameleon:giant chameleons:giant chameleon]
[CASTE_NAME:giant chameleon:giant chameleons:giant chameleon]
[DESCRIPTION:A large monster in the shape of a chameleon.]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[CREATURE_TILE:'C']
[COLOR:2:0:1]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:ability to change color]
[PREFSTRING:eyes]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:657:438:219:1900:2900] 40 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] |