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Difference between revisions of "Echidna"
(→Bugs: It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"{{bug|10519}}.) |
(→Bugs: This workaround [http://www.bay12forums.com/smf/index.php?topic=175473.msg8111524#msg8111524 what may restore otherwise unplayable games].) |
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The same problem affects also [[echidna man]], [[giant echidna]], [[hedgehog]], [[giant hedgehog]] and [[hedgehog man]]. | The same problem affects also [[echidna man]], [[giant echidna]], [[hedgehog]], [[giant hedgehog]] and [[hedgehog man]]. | ||
− | Modding game and removing [PREVENTS_PARENT_COLLAPSE] from the spine body part of the affected animals will allow them to be pulped and killed while curled up. While it makes normal echidnas weaker, this is not a major problem as echidnas are not supposed to be really hard to kill. | + | Modding game and removing [PREVENTS_PARENT_COLLAPSE] from the spine body part of the affected animals will allow them to be pulped and killed while curled up. While it makes normal echidnas weaker, this is not a major problem as echidnas are not supposed to be really hard to kill. This workaround [http://www.bay12forums.com/smf/index.php?topic=175473.msg8111524#msg8111524 what may restore otherwise unplayable games]. |
It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"{{bug|10519}}. | It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"{{bug|10519}}. |
Revision as of 13:56, 26 March 2020
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Urist likes echidnas for their spines. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Tamed Attributes | |
Pet value | 50 |
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Not hunting/war trainable | |
Size | |
Birth: | 1 cm3 |
Mid: | 5,000 cm3 |
Max: | 10,000 cm3 |
Food products | |
Eggs | 1 |
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns | |
Food items | |
Meat | 7 |
Fat | 7 |
Brain | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 0-1 |
Tripe | 0-1 |
Raw materials | |
Bones | 4 |
Skull | 1 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A small spiny mammal with a long snout. It eats ants and termites and reproduces by laying eggs.
This feature has one or more outstanding bugs. Please view the Bugs section for details. Echidnas are small solitary creatures found in most temperate biomes and deserts. They are benign meanderers, fleeing from any dwarf who attempts to confront them and generally not standing any chance against even the most inexperienced of hunters. Their bodies are covered in spines (which don't actually hurt to touch), and when threatened, they curl into a ball to defend themselves. A baby echidna is called a puggle, who are notably born as tiny as ants.
Echidnas can be captured in cage traps and trained into exotic pets. As monotremes, they lay eggs to give birth and as such can be placed in a nest box, though they only lay a single egg at a time. In terms of butchering returns, they are only slightly better than cats, making them overall poor animals for a meat industry or egg production.
Some dwarves like echidnas for their spines and their egg-laying.
Bugs
If a curled up or retracted creature dies and is then reanimated by a necromancer, it retains the effects of being curled up but can move and attack as normal. As result undead echidna is invulnerable to destructionBug:11463.
It combines well with separate bug that allows curled up undead to attackBug:10519.
As result undead echidna may at once be curled up (making it unkillable) and move/attack.
The same problem affects also echidna man, giant echidna, hedgehog, giant hedgehog and hedgehog man.
Modding game and removing [PREVENTS_PARENT_COLLAPSE] from the spine body part of the affected animals will allow them to be pulped and killed while curled up. While it makes normal echidnas weaker, this is not a major problem as echidnas are not supposed to be really hard to kill. This workaround what may restore otherwise unplayable games.
It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"Bug:10519.
1 kph Echidnas were sponsored by the generous contributions of the Bay 12 community. Slade Newitt Strange guy [CREATURE:ECHIDNA] [DESCRIPTION:A small spiny mammal with a long snout. It eats ants and termites and reproduces by laying eggs.] [NAME:echidna:echidnas:echidna] [CASTE_NAME:echidna:echidnas:echidna] [GENERAL_CHILD_NAME:puggle:puggles] [CREATURE_TILE:'e'][COLOR:6:0:0] [CREATURE_CLASS:MAMMAL] [PETVALUE:50] [PET_EXOTIC] [NATURAL] [BIOME:ANY_TEMPERATE_FOREST] [BIOME:SHRUBLAND_TEMPERATE] [BIOME:SAVANNA_TEMPERATE] [BIOME:GRASSLAND_TEMPERATE] [BIOME:ANY_DESERT] [LARGE_ROAMING] [POPULATION_NUMBER:15:30] [CLUSTER_NUMBER:1:1] [BENIGN][MEANDERER] [PREFSTRING:spines] [PREFSTRING:egg-laying] [BODY:QUADRUPED_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES_FQ_REG:5TOES_RQ_REG:MOUTH:RIBCAGE] [BODYGLOSS:PAW] [GRASSTRAMPLE:0] [BODY_DETAIL_PLAN:STANDARD_MATERIALS] [USE_MATERIAL_TEMPLATE:SPINE:NAIL_TEMPLATE] [STATE_NAME:ALL_SOLID:spine] [STATE_ADJ:ALL_SOLID:spine] [BODY_DETAIL_PLAN:STANDARD_TISSUES] [USE_TISSUE_TEMPLATE:SPINE:SPINE_TEMPLATE] [SELECT_TISSUE:HAIR] [INSULATION:100] [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE] [BODY_DETAIL_PLAN:LEATHERY_EGG_MATERIALS] [BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR] [BODY_DETAIL_PLAN:BODY_SPINE_TISSUE_LAYERS:SPINE] [USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE] [USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE] [TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT] [SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART] [PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT] [TL_MAJOR_ARTERIES] [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS] [USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE] [TENDONS:LOCAL_CREATURE_MAT:SINEW:200] [LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200] [HAS_NERVES] [USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE] [BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID] [CREATURE_CLASS:GENERAL_POISON] [GETS_WOUND_INFECTIONS] [GETS_INFECTIONS_FROM_ROT] [USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE] [PUS:LOCAL_CREATURE_MAT:PUS:LIQUID] [BODY_SIZE:0:0:1] [BODY_SIZE:1:0:5000] [BODY_SIZE:2:0:10000] [BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110] [BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [MAXAGE:10:20] [ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:scratch:scratches] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:100] [ATTACK_FLAG_EDGE] [ATTACK_PREPARE_AND_RECOVER:3:3] [ATTACK_PRIORITY:MAIN] [RETRACT_INTO_BP:BY_CATEGORY:BODY_UPPER:roll into a ball:rolls into a ball:unroll:unrolls] [CHILD:1] [NOCTURNAL] [HOMEOTHERM:10067] [APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:3512:2634:1756:878:4900:6900] 10 kph, NO DATA [APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA [APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA [SWIMS_INNATE] [MUNDANE] [CASTE:FEMALE] [FEMALE] [LAYS_EGGS] [EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID] [EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID] [EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID] [EGG_SIZE:1] [CLUTCH_SIZE:1:1] [CASTE:MALE] [MALE] undescended, not geldable [SELECT_CASTE:ALL] [SET_TL_GROUP:BY_CATEGORY:ALL:HAIR] [TL_COLOR_MODIFIER:TAN:1] [TLCM_NOUN:hair:SINGULAR] [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN] [TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1] [TLCM_NOUN:skin:SINGULAR] [SET_TL_GROUP:BY_CATEGORY:EYE:EYE] [TL_COLOR_MODIFIER:BLACK:1] [TLCM_NOUN:eyes:PLURAL]