v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Wolf

From Dwarf Fortress Wiki
Revision as of 23:19, 22 December 2014 by LethosorBot (talk | contribs) (Removing {{migrated article}})
Jump to navigation Jump to search
Wolf
w
Urist likes wolves for their cunning.
Portrait

No portrait

Biome

Variations

Wolf - Wolf man - Giant wolf

Tamed Attributes
Pet value 50

Template:Tame attrib proc/

Not hunting/war trainable 

Size
Birth: 4,000 cm3
Mid: 20,000 cm3
Max: 40,000 cm3

Age
Adult at: 1
Max age: 10-20
Butchering returns

(Value multiplier ×2)

Food items

Meat 12-13
Fat 12-13
Brain 1
Heart 1
Lungs 2
Intestines 1
Liver 1
Kidneys 2
Tripe 1
Sweetbread 1
Spleen 1

Raw materials

Bones 11-12
Skull 1
Skin Raw hide

Wikipedia article

This article is about the current version of DF.
Note that some content may still need to be updated.

A large canine found in temperate regions. It is territorial and hunts in packs.

Wolves abound in most temperate biomes. Individual wolves are not particularly dangerous, but a pack is a force to be reckoned with. In Adventure Mode, wolves attack when dwarves and other creatures wander too close. In fortress mode they usually retreat.

In fortress mode, wolves can be captured and tamed to serve as bigger, meaner replacements for dogs. Unfortunately they cannot be trained for hunting or war, but their butchering returns are twice as valuable as those of a common dog.

Adventure Mode

In adventure mode, wolves may be one of the most common enemies encountered when travelling around the world map, along with other large predators such as dingoes. Wolves can ambush the player from the fast travel map. The game will pop up the announcement "wolves!" and a small pack of them will be a short distance away and they may spawn around the player.

However, being equipped with metal armor should make the fight much easier, as teeth can't penetrate steel very easily.

If possible, isolating a single wolf and defeating each one at a time may yield more success than taking on the pack at once. Another school of thought suggests that maiming all of them (by breaking bones in their limbs, or piercing vital organs) may be preferable to focusing on one at a time, since this will slow their onslaught. Edged weapons are superior for stopping wolf packs, as they will often hack off a limb, making that wolf much less of a threat.

See also

Admired for their cunning.