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Difference between revisions of "Giant hedgehog"

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It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"{{bug|10519}}.
 
It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"{{bug|10519}}.
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It also appears that if it is trapped in a cage while rolled up (with the cage trap being placed under the hedgehog), it'll stay rolled up permanently, even if tamed and trained.
 
[[File:giant_hedgehog_preview.jpg|thumb|400px|center|That's the baby version. It'll get meaner when it's older.]]
 
[[File:giant_hedgehog_preview.jpg|thumb|400px|center|That's the baby version. It'll get meaner when it's older.]]
 
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{{Creatures}}

Latest revision as of 05:47, 11 January 2023

Giant hedgehog
Giant hedgehog sprite.png
H

Toggle

Urist likes giant hedgehogs for their many spines.
Portrait

No portrait

Biome

Variations

Hedgehog - Hedgehog man - Giant hedgehog

Attributes
Alignment: Savage

· Exotic mount

Tamed Attributes
Pet value 500

Template:Tame attrib proc/

Not hunting/war trainable 

Size
Max: 205,600 cm3

Age
Adult at: Birth
Max age: 2-3
Butchering returns

Food items

Meat 14
Fat 12
Brain 1
Heart 1
Lungs 2
Intestines 1
Liver 1
Kidneys 2
Tripe 1
Sweetbread 1
Spleen 1

Raw materials

Bones 18
Skull 1
Teeth 0-2
Skin Raw hide
This article is about the current version of DF.
Note that some content may still need to be updated.

A large monster with the shape of a hedgehog.

Giant hedgehogs, although large, pose little threat to a fortress and have been observed to walk straight into your meeting area and get slaughtered by dogs.

Bugs[edit]

If a curled-up or retracted creature dies, and is then reanimated by a necromancer, it retains the effects of being curled-up, but can move and attack as normal. As a result, for example an undead echidna is invulnerable to destructionBug:11463. It combines well with a separate bug that allows curled-up undead to attackBug:10519.

As a result, the undead echidna may at the same time be curled-up (making it unkillable) and move/attack. The same problem also affects the echidna man, giant echidna, giant hedgehog and hedgehog man.

Modding the game and removing [PREVENTS_PARENT_COLLAPSE] from the spine body part of the affected animals will allow them to be pulped and killed while curled up. While it makes normal echidnas weaker, this is not a major problem, as echidnas are not supposed to be really hard to kill. This workaround may restore otherwise unplayable games.

It was also reported that in adventure mode "I was able to finally kill the zombie by lighting fires underneath him/around him then waiting for a long time; eventually he 'died in the heat.'"Bug:10519.

It also appears that if it is trapped in a cage while rolled up (with the cage trap being placed under the hedgehog), it'll stay rolled up permanently, even if tamed and trained.

That's the baby version. It'll get meaner when it's older.