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Tiger man

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Tiger man
T
Urist likes tiger men for their stripes, of course.
Portrait

No portrait

Biome

Variations

Tiger - Tiger man - Giant tiger

Attributes
Alignment: Savage

· Learns · Humanoid

Cannot be tamed 
Size
Birth: 14,750 cm3
Mid: 65,555.555555556 cm3
Max: 147,500 cm3

Age
Adult at: 3
Max age: 60-80
Cannot be butchered

(Value multiplier ×3)

This article is about the current version of DF.
Note that some content may still need to be updated.

An orange striped person with the head of a tiger.

Tigermen (half man, half tiger) are the anthropomorphic (or human-like) relatives of tigers, often inhabiting tropical forests and coastal/wetland areas. They are large, predatory carnivores that can present a significant threat to an unarmed dwarf.

Some dwarves prefer tigermen for their stripes, of course.

Tamed tigermen

Elven merchants will sometimes bring tamed (enslaved?) Tigermen to trade. Often, these tigermen have various skills, similar to those of migrants. This is due to the combination of the Tigerman's [PET] and [CAN_LEARN] tags, and also results in dwarves being able to tame Tigermen with an animal trainer. As they cannot work, they have plenty of time to improve their social skills. A tigerman may even become the mayor of your fortress.

Tamed tigermen will die of dehydration or hunger if left in their cages. Once released, they will wander around the fortress much like any other domestic animal, even having (named!) offspring. Goblin snatchers consider Stray Tigerman Cubs (Tame) a valid target for kidnapping. While mingling with your dwarves, Tigermen will gain conversational skills. They can be designated for butchery, and will be struck down, however as dwarves refuse to eat intelligent creatures or use the other butchery byproducts generated by them they must be manually dumped.

Tigermen can be assigned to ropes and cages, but if they cannot reach water or food they will die. Tying Tigermen up next to a water source works, as long as they have a food stockpile nearby. For whatever reason, Tigermen cannot use wells, and will not drink booze, but need a water source Zone no more than one z-level above fresh water.

Tigermen have the [CARNIVORE] tag, meaning they will also refuse to eat anything that isn't meat. If you plan on keeping tigermen around, be sure to butcher an animal every so often or they'll starve.

Behavior

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Tigermen prefer to consume meals made from flour, Dwarven sugar and milk when possible. Particularly tough, agile and strong tigermen may become brokers for this food combination, urging caravans arriving to your fortress to purchase it while profusely claiming it is great.