- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Giant bat"
m (Creating page for DF2014 (52/456)) |
(Updated sprite.) |
||
(12 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{Quality|Exceptional}} | |
− | {{Quality|Exceptional | ||
{{Creaturelookup/0 | {{Creaturelookup/0 | ||
+ | |image=giant_bat_sprite_anim.gif | ||
|bone=21 | |bone=21 | ||
|meat=18 | |meat=18 | ||
Line 22: | Line 22: | ||
{{creaturedesc}} | {{creaturedesc}} | ||
− | '''Giant | + | '''Giant bats''' are much larger versions of the common [[bat]] who inhabit subterranean [[caverns]], inhabiting the upper layers. They are over three times the size of a [[dwarf]], being as heavy as a [[llama]], and as such they prove to be a genuine threat to civilians; while they spawn individually, giant bats can quickly fly down to an unaware dwarf and make quick work of them, or sneak through unsecured entrances and cause havoc inside of the fortress. All giant bats are born with Legendary skill in [[Climber|climbing]]. |
− | + | If captured by [[cage]] [[trap]]s, giant bats can be [[Animal trainer|trained]] into high-value [[pet]]s. They can also be trained into [[Hunter|hunting]] beasts, though not as war ones. Like all trained animals, they will not fly, making them a bit less useful. If a breeding pair of giant bats is captured, they can also be used in the [[meat industry]]; while they produce less [[meat]] than other "giant" creatures, giant bat [[butcher]]ing returns are [[Item value|worth]] four times as much as those of common domestic animals. Giant bats are exotic [[mount]]s and are sometimes seen being ridden by [[goblin]]s during [[siege]]s. | |
− | + | Giant bats are notorious for their body structure, which is based on the ''HUMANOID_NECK_FLIER'' template. This means they actually possess functional hands in their wings, which they have been at least once reported to use [http://www.bay12forums.com/smf/index.php?topic=108229.0 to wield weapons and strike people with them]. | |
− | |||
− | |||
− | |||
− | |||
+ | Some dwarves [[Preferences|like]] giant bats for their ''terrifying features''. | ||
+ | [[File:giant_bat.png|thumb|288px|center|The legendary "ahoof", a giant bat/primate hybrid creature.]] | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Animals}} | {{Category|Animals}} |
Latest revision as of 01:14, 13 May 2024
B
| |
Urist likes giant bats for their terrifying features. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Tamed Attributes | |
Pet value | 750 |
| |
Trainable: Hunting | |
Size | |
Birth: | 20,000 cm3 |
Mid: | 100,000 cm3 |
Max: | 200,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns
(Value multiplier ×4) | |
Food items | |
Meat | 18 |
Fat | 17 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 2 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 21 |
Skull | 1 |
Skin | Raw hide |
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A giant flying mammal found underground.
Giant bats are much larger versions of the common bat who inhabit subterranean caverns, inhabiting the upper layers. They are over three times the size of a dwarf, being as heavy as a llama, and as such they prove to be a genuine threat to civilians; while they spawn individually, giant bats can quickly fly down to an unaware dwarf and make quick work of them, or sneak through unsecured entrances and cause havoc inside of the fortress. All giant bats are born with Legendary skill in climbing.
If captured by cage traps, giant bats can be trained into high-value pets. They can also be trained into hunting beasts, though not as war ones. Like all trained animals, they will not fly, making them a bit less useful. If a breeding pair of giant bats is captured, they can also be used in the meat industry; while they produce less meat than other "giant" creatures, giant bat butchering returns are worth four times as much as those of common domestic animals. Giant bats are exotic mounts and are sometimes seen being ridden by goblins during sieges.
Giant bats are notorious for their body structure, which is based on the HUMANOID_NECK_FLIER template. This means they actually possess functional hands in their wings, which they have been at least once reported to use to wield weapons and strike people with them.
Some dwarves like giant bats for their terrifying features.
[CREATURE:BAT_GIANT]
[DESCRIPTION:A giant flying mammal found underground.]
[NAME:giant bat:giant bats:giant bat]
[CASTE_NAME:giant bat:giant bats:giant bat]
[CHILD:1][GENERAL_CHILD_NAME:giant bat pup:giant bat pups]
[CREATURE_TILE:'B'][COLOR:0:0:1]
[CREATURE_CLASS:MAMMAL]
[FLIER]
[PETVALUE:750]
[PET_EXOTIC]
[MOUNT_EXOTIC]
[TRAINABLE_HUNTING]
[LARGE_ROAMING][DIFFICULTY:2]
[POPULATION_NUMBER:10:20]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:1:2]
[LARGE_PREDATOR]
[NATURAL]
[PREFSTRING:terrifying features]
[BODY:HUMANOID_NECK_FLIER:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4FINGERS:4TOES:MOUTH:TONGUE:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:20000]
[BODY_SIZE:1:0:100000]
[BODY_SIZE:2:0:200000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:20]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ALL_ACTIVE]
[HOMEOTHERM:10067]
[LOW_LIGHT_VISION:10000]
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:657:438:219:1900:2900] 40 kph
[APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:3512:2634:1756:878:4900:6900] 10 kph
[NATURAL_SKILL:CLIMBING:15]
[SWIMS_INNATE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:4] |