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− | Unicorns are large herbivores with beautiful [[bone]]s. They can be found in [[Surroundings#Good|good-aligned]] forests and shrublands in fairly large herds. Elves will sometimes ride them as mounts when at war. | + | '''Unicorns''' are large [[creature]]s found in [[Surroundings#Good|good-aligned]] [[forest]]s and [[shrubland]]s, where they spawn in fairly large herds. Somewhat larger than the average [[horse]], unicorns will normally flee when approached by a [[dwarf]], though if cornered, they will attempt to impale them with their horns. Despite this, a [[crossbow]]-wielding [[hunter]] or an equipped [[military]] squad will usually fare well against unicorns, providing your fort with a big equine meal. |
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− | It is impossible to [[tame]] a unicorn, and any unicorn harvesting must be done by either your [[ambusher|hunters]], automated death chambers, or your [[military]]. Unicorn products are worth four times as much as domestic animals, making unicorn genocide in the name of profit an attractive proposition.
| + | Unicorns possess a [[pet]] value of 1,000, but dwarves cannot [[Animal trainer|train]] them without [[modding]]. However, [[Elf|elves]] can freely use unicorns as livestock and [[mount]]s, being infamous for riding them into battle during [[siege]]s. Since they cannot be trained, the only thing you can do with unicorns is kill and [[Butcher|process]] them. Unicorn products are [[Item value|worth]] four times as much as [[domestic animal]]s, making unicorn genocide in the name of profit an attractive proposition. |
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− | Unicorns generally attempt to flee at the first sign of combat. Most dwarves attempting to hunt them will not sustain any injuries. In close quarters, however, unicorns primarily use their horns to impale dwarves.
| + | Some dwarves [[Preferences|like]] unicorns for their ''horns''. |
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− | [[File:Oftheunicorn.jpg|thumb|400px|center|Drawing of a unicorn]] | + | [[File:Oftheunicorn.jpg|thumb|400px|center|Admired for its ''horns''.]] |
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| {{gamedata}} | | {{gamedata}} |
| {{Creatures}} | | {{Creatures}} |
| {{Category|Animals}} | | {{Category|Animals}} |
Revision as of 16:08, 26 September 2016
This article is about the current version of DF. Note that some content may still need to be updated.
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- A horse-like creature with a spiral horn growing from its forehead.
Unicorns are large creatures found in good-aligned forests and shrublands, where they spawn in fairly large herds. Somewhat larger than the average horse, unicorns will normally flee when approached by a dwarf, though if cornered, they will attempt to impale them with their horns. Despite this, a crossbow-wielding hunter or an equipped military squad will usually fare well against unicorns, providing your fort with a big equine meal.
Unicorns possess a pet value of 1,000, but dwarves cannot train them without modding. However, elves can freely use unicorns as livestock and mounts, being infamous for riding them into battle during sieges. Since they cannot be trained, the only thing you can do with unicorns is kill and process them. Unicorn products are worth four times as much as domestic animals, making unicorn genocide in the name of profit an attractive proposition.
Some dwarves like unicorns for their horns.
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[CREATURE:UNICORN]
[DESCRIPTION:A horse-like creature with a spiral horn growing from its forehead.]
[NAME:unicorn:unicorns:unicorn]
[CASTE_NAME:unicorn:unicorns:unicorn]
[CREATURE_TILE:'U'][COLOR:7:0:1]
[CREATURE_CLASS:MAMMAL]
[PETVALUE:1000]
[PREFSTRING:horns]
[VISION_ARC:50:310]
[GOOD]
[LARGE_ROAMING]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:3:7]
[GRASSTRAMPLE:0]
[NO_VEGETATION_PERTURB]
[STANDARD_GRAZER]
[BIOME:FOREST_TAIGA]
[BIOME:ANY_TEMPERATE_FOREST]
[BIOME:ANY_TROPICAL_FOREST]
[BIOME:SHRUBLAND_TEMPERATE]
[BIOME:SHRUBLAND_TROPICAL]
[BENIGN][MEANDERER]
[BODY:QUADRUPED_NECK_HOOF:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:TONGUE:GENERIC_TEETH:RIBCAGE:HEAD_HORN:EYELIDS:CHEEKS]
[PET]
[MOUNT]
[PACK_ANIMAL]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:HOOF:HOOF_TEMPLATE]
[USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:HOOF:HOOF_TEMPLATE]
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:60000]
[BODY_SIZE:1:0:300000]
[BODY_SIZE:2:0:600000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:20]
[ATTACK:BITE:BODYPART:BY_CATEGORY:HORN]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:stab:stabs]
[ATTACK_CONTACT_PERC:5]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_CATEGORY:HOOF_FRONT]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK:KICK:BODYPART:BY_CATEGORY:HOOF_REAR]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[CHILD:1][GENERAL_CHILD_NAME:unicorn foal:unicorn foals]
[DIURNAL]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:375:250:125:1900:2900] 70 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[SWIMS_INNATE]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:WHITE:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_GOLD:1]
[TLCM_NOUN:eyes:PLURAL]
[CASTE:FEMALE]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:4] |