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Difference between revisions of "Giraffe"
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− | {{Quality|Superior| | + | {{Quality|Superior|00:49, 18 February 2023 (CST)}} |
{{Creaturelookup/0 | {{Creaturelookup/0 | ||
+ | |image=giraffe_sprites.png | ||
|meat=21-31 | |meat=21-31 | ||
|fat=13 | |fat=13 | ||
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{{creaturedesc}} | {{creaturedesc}} | ||
− | '''Giraffes''' are | + | '''Giraffes''' are huge [[Creature|animals]] found in [[tropical]] [[savanna]]s and [[shrubland]]s, where they appear in herds of 3-7 individuals. They're over 16 times heavier than the average [[dwarf]], but are generally benign and timid creatures who flee rather than fight, but if they do fight, their large size can allow them to easily dispatch a lone [[hunter]] who ventures too close; in combat, their hooves and mass make a good [[natural weapon]]. A new born giraffe is called a ''calf''. |
− | + | Giraffes can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into valuable exotic [[pet]]s. Their large size means they provide great amounts of returns when [[butcher]]ed, making them good targets for a [[meat industry]]. Products made from giraffe parts are [[item value|worth]] 5 times more than those made from common animals. They take 10 years to reach adulthood, but are fully grown by the age of 5. When trained, giraffes become [[grazer]]s, and as such they'll require a constant source of [[grass]] to survive; tree browsing has yet to be implemented, so giraffes will not deforest your surroundings, though the ability for them to browse trees is a planned feature. Giraffes are [[mount]]s and may be used against you during [[siege]]s, in which case, their large size will truly become a problem to your fortress. | |
− | [[ | + | Some dwarves [[Preferences|like]] giraffes for their ''long necks''. |
+ | |||
+ | [[File:GiraffaCamelopardalisTippelskirchi-Masaai-Mara.JPG|thumb|center|400px|Admired for their ''long necks'']] | ||
{{Gamedata}} | {{Gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Animals}} | {{Category|Animals}} |
Latest revision as of 06:49, 18 February 2023
G
| |
Urist likes giraffes for their long necks. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Grazer · Exotic mount · Horn | |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 100,000 cm3 |
Mid: | 500,000 cm3 |
Max: | 1,000,000 cm3
|
Age | |
Adult at: | 10 |
Max age: | 25-30 |
Butchering returns
(Value multiplier ×5) | |
Food items | |
Meat | 21-31 |
Fat | 13 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 2-3 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Eyes | 2 |
Spleen | 1 |
Raw materials | |
Bones | 20-24 |
Skull | 1 |
Horns | 2 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A huge leaf-eating mammal. It has an extremely long neck. Its skin has a distinctive brown and white pattern.
Giraffes are huge animals found in tropical savannas and shrublands, where they appear in herds of 3-7 individuals. They're over 16 times heavier than the average dwarf, but are generally benign and timid creatures who flee rather than fight, but if they do fight, their large size can allow them to easily dispatch a lone hunter who ventures too close; in combat, their hooves and mass make a good natural weapon. A new born giraffe is called a calf.
Giraffes can be captured in cage traps and trained into valuable exotic pets. Their large size means they provide great amounts of returns when butchered, making them good targets for a meat industry. Products made from giraffe parts are worth 5 times more than those made from common animals. They take 10 years to reach adulthood, but are fully grown by the age of 5. When trained, giraffes become grazers, and as such they'll require a constant source of grass to survive; tree browsing has yet to be implemented, so giraffes will not deforest your surroundings, though the ability for them to browse trees is a planned feature. Giraffes are mounts and may be used against you during sieges, in which case, their large size will truly become a problem to your fortress.
Some dwarves like giraffes for their long necks.
1 kph
[CREATURE:GIRAFFE]
[DESCRIPTION:A huge leaf-eating mammal. It has an extremely long neck. Its skin has a distinctive brown and white pattern.]
[NAME:giraffe:giraffes:giraffe]
[CASTE_NAME:giraffe:giraffes:giraffe]
[CHILD:10][GENERAL_CHILD_NAME:giraffe calf:giraffe calves]
[CREATURE_TILE:'G'][COLOR:6:0:0]
[CREATURE_CLASS:MAMMAL]
[PETVALUE:500]
[PET_EXOTIC]
[MOUNT_EXOTIC]
[STANDARD_GRAZER] no tree browsing yet
[VISION_ARC:50:310]
[LARGE_ROAMING]
[BIOME:SAVANNA_TROPICAL]
[BIOME:SHRUBLAND_TROPICAL]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:3:7]
[BENIGN][MEANDERER][NATURAL]
[PREFSTRING:long necks]
[BODY:QUADRUPED_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:TONGUE:GENERIC_TEETH:RIBCAGE:2HEAD_HORN]
[RELSIZE:BY_CATEGORY:NECK:1000]
[RELSIZE:BY_CATEGORY:HEAD:150]
[RELSIZE:BY_CATEGORY:HORN:30]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:100000]
[BODY_SIZE:2:0:500000]
[BODY_SIZE:5:0:1000000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:25:30]
[ATTACK:KICK:BODYPART:BY_CATEGORY:FOOT_FRONT]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_WITH]
[ATTACK_FLAG_BAD_MULTIATTACK]
[DIURNAL]
[HOMEOTHERM:10066]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:900:438:292:146:1900:2900] 60 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:STRIPES_BROWN_WHITE:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_BROWN:1:IRIS_EYE_GOLD:1:IRIS_EYE_YELLOW:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:5] |