v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Difference between revisions of "Giant cockatiel"
Jump to navigation
Jump to search
LethosorBot (talk | contribs) m (LethosorBot moved page DF2014:Giant cockatiel to Giant cockatiel: Migrating v50 page (1479/4618) (content)) |
LethosorBot (talk | contribs) (Tagging v50 page (1729/4888)) |
||
Line 1: | Line 1: | ||
− | {{Quality| | + | {{migrated article}} |
+ | {{Quality|Unrated}} | ||
{{Creaturelookup/0 | {{Creaturelookup/0 | ||
|bone=24 | |bone=24 |
Revision as of 00:29, 21 December 2022
This article was migrated from DF2014:Giant cockatiel and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
C
| |
Urist likes giant cockatiels for their crests. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 22,292.2 cm3 |
Max: | 200,629.8 cm3 |
Food products | |
Eggs | 2-8 |
Age | |
Adult at: | 1 |
Max age: | 15-30 |
Butchering returns | |
Food items | |
Meat | 17 |
Fat | 11 |
Brain | 1 |
Gizzard | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 24 |
Skull | 1 |
Skin | Raw hide |
Feather | 1 |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A large monster in the form of a cockatiel.
Like their smaller basal creatures, giant cockatiels are brightly colored, gregarious, appear in desert and temperate grassland biomes, can fly, can swim, and appear in clusters of five to ten individuals. Unlike their brethren, they lay eggs two to eight a clutch, and are larger than a grizzly bear. Difficult to capture and difficult to hunt, but they can be used to start an exotic egg farm, if you manage to nab a breeding pair. Because they are flying savage birds, they may cause problems on the sliver of a chance that they appear in an elven siege.
[CREATURE:GIANT_COCKATIEL]
[COPY_TAGS_FROM:BIRD_COCKATIEL]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:222922]
[GO_TO_START]
[NAME:giant cockatiel:giant cockatiels:giant cockatiel]
[CASTE_NAME:giant cockatiel:giant cockatiels:giant cockatiel]
[GENERAL_CHILD_NAME:giant cockatiel hatchling:giant cockatiel hatchlings]
[DESCRIPTION:A large monster in the form of a cockatiel.]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:5:10]
[CREATURE_TILE:'C']
[COLOR:7:0:1]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:crests]
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:691:482:251:1900:2900] 35 kph
[APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:9000:8900:8825:8775:9500:9900] |