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Difference between revisions of "Giant toad"
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If you tame them, they will usually breed and can be used as fortress defense (they will attack enemies as [LARGE_PREDATOR]s even without war training), however they are generally poor at it and are no match for goblins. They make good meat-shields, however. | If you tame them, they will usually breed and can be used as fortress defense (they will attack enemies as [LARGE_PREDATOR]s even without war training), however they are generally poor at it and are no match for goblins. They make good meat-shields, however. | ||
+ | |||
+ | {{D for dwarf}} | ||
+ | |||
+ | [[Main:Toady One|They]] are also known to spend all of their time programming obscure ASCII video games. | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Animals}} | {{Category|Animals}} |
Revision as of 08:12, 12 October 2015
T
| |
Urist likes giant toads for their beauty. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Toad - Toad man - Giant toad | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Max: | 201,400 cm3
|
Age | |
Adult at: | Birth |
Max age: | 2-3 |
Butchering returns | |
Food items | |
Meat | 13-14 |
Fat | 12 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 16-17 |
Skull | 1 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A huge monster in the shape of a toad.
A giant toad is the very large and dangerous version of the regular toad. They are amphibious predators, which appear near and in subterranean water. It is able to destroy wooden buildings. Additionally, goblins frequently use them as mounts, which enables the goblins to travel via waterways. (The goblins usually get a rough reminder that they are NOT aquatic creatures, leading to comedy)
These animals have quite a good value as pets, and body parts gained at the butcher's shop are worth four times as much as those of domestic animals.
In terms of combat, they can definitely make short work of any working Dwarf unlucky enough to wander into one. (Which can happen quite often if you're not taking precautions in caverns, especially near the edges.) They are, however, far slower than most other cavern animals.
However, a decently trained soldier will do nicely providing he has good armor, but you should probably use more than one to take it down, on the off chance the giant toad gets a lucky hit. If you plan on using traps to dispose of them, you should probably note that even a large serrated iron disc, might not dispatch them. More often than not, they will die, but there's always the possibility that the right parts just weren't hit, so you should be wary of it limping around and biting Dwarves.
If you tame them, they will usually breed and can be used as fortress defense (they will attack enemies as [LARGE_PREDATOR]s even without war training), however they are generally poor at it and are no match for goblins. They make good meat-shields, however.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
They are also known to spend all of their time programming obscure ASCII video games.
[CREATURE:GIANT_TOAD]
[COPY_TAGS_FROM:TOAD]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:100700]
[GO_TO_START]
[NAME:giant toad:giant toads:giant toad]
[CASTE_NAME:giant toad:giant toads:giant toad]
[DESCRIPTION:A huge monster in the shape of a toad.]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[CREATURE_TILE:'T']
[COLOR:2:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:beauty]
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:3512:2634:1756:878:4900:6900] 10 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] |