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Beak dog
B
| |
Urist likes beak dogs for their chatters and clicks. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Attributes | |
Alignment: | Evil |
Tamed Attributes | |
Pet value | 50 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 1,500 cm3 |
Mid: | 50,000 cm3 |
Max: | 150,000 cm3 |
Food products | |
Eggs | 5-10 |
Age | |
Adult at: | 1 |
Max age: | 10-20 |
Butchering returns
(Value multiplier ×2) | |
Food items | |
Meat | 11-13 |
Fat | 11 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 16 |
Skull | 1 |
Skin | Raw hide |
Gizzard stone | 1 |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A creature from the evil swamp. It resembles a squat, wingless bird with powerful beak and legs. Its blotchy skin is brightly colored.
Beak dogs are a freakish species of gorilla-sized pack hunters found in evil swamplands. They appear in groups of three to seven and occupy the same ecological niche that wolves do in more normal surroundings. In the fortress-embarking flavor screen you are sometimes warned to strike the earth quickly "ere the wolves get hungry", but in the actual game wolves are too small to opportunistically attack dwarves, preferring to predate on smaller creatures instead. Beak dogs, by contrast, are not held back by such a deficiency: they are close to four times as large as a wolf (two and a half times the size of an average dwarf), and the [LARGE_PREDATOR]
token in their raw files that they share with wolves means that they will snack on any dwarves that appear before them, given the chance. This obviously makes them very dangerous.
Beak dogs are domestic animals in goblin civilizations, who use them both as livestock and as mounts during sieges: you may be visited by them even if your fort is not founded in a beak dog biome. They possess a pet value of 50, but dwarves themselves cannot train them, and so the only thing you can do with beak dogs (without modding) is kill and process them. As a nice perk, their parts are worth twice as much as boring dog parts. Toady One has said that they are based on a variety of sources.
Some dwarves like beak dogs for their large beaks, their hunched backs and their chatters and clicks.
"Beak dog" in other Languages
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[CREATURE:BEAK_DOG]
[DESCRIPTION:A creature from the evil swamp. It resembles a squat, wingless bird with powerful beak and legs. Its blotchy skin is brightly colored.]
[NAME:beak dog:beak dogs:beak dog]
[CASTE_NAME:beak dog:beak dogs:beak dog]
[CHILD:1][GENERAL_CHILD_NAME:beak dog pup:beak dog pups]
[CREATURE_TILE:'B'][COLOR:4:0:0]
[PETVALUE:50]
[LARGE_PREDATOR][MEANDERER]
[LARGE_ROAMING][FREQUENCY:25]
[BIOME:MARSH_TEMPERATE_FRESHWATER]
[BIOME:MARSH_TEMPERATE_SALTWATER]
[BIOME:MARSH_TROPICAL_FRESHWATER]
[BIOME:MARSH_TROPICAL_SALTWATER]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:3:7]
[GRASSTRAMPLE:0][EVIL]
[PET]
[MOUNT]
[COMMON_DOMESTIC]
[BONECARN]
[PREFSTRING:chatters and clicks]
[PREFSTRING:hunched backs]
[PREFSTRING:large beaks]
[BODY:HUMANOID_ARMLESS_NECK:TAIL:2EYES:2LUNGS:HEART:GUTS:ORGANS:GIZZARD:THROAT:NECK:SPINE:BRAIN:SKULL:BEAK:TONGUE:RIBCAGE:4TOES]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:HAIR]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:HAIR]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[BODY_DETAIL_PLAN:EGG_MATERIALS]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GIZZARD]
[EBO_ITEM:SMALLGEM:NONE:ANY_HARD_STONE]
[EBO_SHAPE:GIZZARD_STONE]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:1500]
[BODY_SIZE:1:0:50000]
[BODY_SIZE:2:0:150000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:20]
[ATTACK:BITE:BODYPART:BY_CATEGORY:BEAK]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ALL_ACTIVE]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:900:585:390:195:1900:2900] 45 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[SWIMS_INNATE]
[CASTE:FEMALE]
[FEMALE]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:1600]
[CLUTCH_SIZE:5:10]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:STRIPES_RAINBOW:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:2] |