- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Leopard"
OluapPlayer (talk | contribs) |
|||
Line 21: | Line 21: | ||
{{creaturedesc}} | {{creaturedesc}} | ||
− | '''Leopards''' are | + | '''Leopards''' are very rare [[Creature|animals]] found in [[tropical]] and [[desert]] [[biome]]s, where they spawn one at a time. Weighting a little less than a [[dwarf]], these predators can kill an unarmed civilian if provoked, but shouldn't pose a threat to a [[military]] protection by [[metal]] [[armor]]. On top of low frequency rate, no more than 3 leopards will exist in a single surrounding before they're considered locally [[extinct]]. A newborn leopard is called a ''cub''. |
− | [[ | + | Leopards can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into exotic [[pet]]s, and they're also sometimes brought along with [[Elf|elven]] [[caravan]]s. They can receive additional war or hunting training as well, further increasing their potential, though their {{token|MEANDERER}} tag will cause them to move around very slowly, making them unreliable{{Bug|9588}}. Products made from leopard parts, should you choose to [[butcher]] them, are [[item value|worth]] thrice more than those made from parts of common animals. |
+ | |||
+ | Some dwarves [[Preferences|like]] leopards for their ''spotted coats''. | ||
{{Translation | {{Translation | ||
Line 31: | Line 33: | ||
| human = upur | | human = upur | ||
}} | }} | ||
+ | [[File:Leopard africa.jpg|thumb|400px|center|Admired for their ''spotted coats''.]] | ||
{{gamedata}} | {{gamedata}} |
Revision as of 22:39, 15 April 2018
l
| |
Urist likes leopards for their spotted coats. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Tamed Attributes | |
Pet value | 100 |
| |
Trainable: Hunting War | |
Size | |
Birth: | 5,000 cm3 |
Mid: | 25,000 cm3 |
Max: | 50,000 cm3
|
Age | |
Adult at: | 3 |
Max age: | 10-20 |
Butchering returns
(Value multiplier ×3) | |
Food items | |
Meat | 11-13 |
Fat | 11-13 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 10-11 |
Skull | 1 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A large spotted feline found in grass and woodland. It is known for great speed in hunting.
Leopards are very rare animals found in tropical and desert biomes, where they spawn one at a time. Weighting a little less than a dwarf, these predators can kill an unarmed civilian if provoked, but shouldn't pose a threat to a military protection by metal armor. On top of low frequency rate, no more than 3 leopards will exist in a single surrounding before they're considered locally extinct. A newborn leopard is called a cub.
Leopards can be captured in cage traps and trained into exotic pets, and they're also sometimes brought along with elven caravans. They can receive additional war or hunting training as well, further increasing their potential, though their [MEANDERER]
tag will cause them to move around very slowly, making them unreliableBug:9588. Products made from leopard parts, should you choose to butcher them, are worth thrice more than those made from parts of common animals.
Some dwarves like leopards for their spotted coats.
"Leopard" in other Languages
|
1 kph
[CREATURE:LEOPARD]
[DESCRIPTION:A large spotted feline found in grass and woodland. It is known for great speed in hunting.]
[NAME:leopard:leopards:leopard]
[CASTE_NAME:leopard:leopards:leopard]
[CHILD:3][GENERAL_CHILD_NAME:leopard cub:leopard cubs]
[CREATURE_TILE:'l'][COLOR:6:0:1]
[CREATURE_CLASS:MAMMAL]
[PETVALUE:100]
[PET_EXOTIC]
[TRAINABLE]
[BIOME:ANY_TROPICAL]
[BIOME:DESERT_BADLAND]
[BIOME:DESERT_ROCK]
[BIOME:DESERT_SAND]
[LARGE_ROAMING][FREQUENCY:5]
[POPULATION_NUMBER:2:3]
[CLUSTER_NUMBER:1:1]
[CARNIVORE][NATURAL]
[LARGE_PREDATOR][MEANDERER]
[GRASSTRAMPLE:0]
[PREFSTRING:spotted coats]
[BODY:QUADRUPED_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:5TOES_FQ_REG:4TOES_RQ_REG:MOUTH:TONGUE:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:CLAW:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:CLAW:CLAW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:CLAW:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:5000]
[BODY_SIZE:1:0:25000]
[BODY_SIZE:2:0:50000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:20]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:CLAW]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[NOCTURNAL]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:453:302:151:1900:2900] 58 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:SPOTS_ORANGE_BLACK:990:BLACK:10:WHITE:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_GREEN-YELLOW:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:3] |