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Difference between revisions of "Alligator"
The Mastrod (talk | contribs) (fixed butchering returns) |
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[[Image:Alligator Guarding Flowers (4625038669).jpg|thumb|center|400px|Admired for its ''strength''.]] | [[Image:Alligator Guarding Flowers (4625038669).jpg|thumb|center|400px|Admired for its ''strength''.]] | ||
+ | |||
+ | ==See also== | ||
+ | * [[Alligator man]] | ||
{{gamedata}} | {{gamedata}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Animals}} | {{Category|Animals}} |
Revision as of 23:28, 27 June 2019
A
| |
Urist likes alligators for their strength. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Tamed Attributes | |
Pet value | 650 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 60 cm3 |
Mid: | 200,000 cm3 |
Max: | 400,000 cm3 |
Food products | |
Eggs | 10-30 |
Age | |
Adult at: | 1 |
Max age: | 60-100 |
Butchering returns
(Value multiplier ×3) | |
Food items | |
Meat | 18-22 |
Fat | 17 |
Brain | 1 |
Gizzard | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Eyes | 2 |
Spleen | 1 |
Raw materials | |
Bones | 21 |
Skull | 1 |
Skin | Scales |
Gizzard stone | 1 |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A huge reptile, found in rivers and marshlands. It is an ambush predator, solitary and territorial.
Alligators are intimidating beasts found in and around temperate and tropical fresh water rivers and lakes. They are not tremendously aggressive animals, but will attack dwarves who venture foolishly close. They appear in clusters of one to three, and, surprisingly, are not any faster in the water than an average land-based creature that can swim is - say, a dwarf.
With an egg yield of 10 to 30 per clutch, a large size (and thus high butchering returns), a derived product value three times that of a much more boring domestic animal, and a high pet value, alligators are one of the best egg producing creatures a fortress could have. As an added bonus, a trained group of gators serves as a credible threat to invaders. As an exotic mount, sieges may occasionally arrive on the map riding tame alligators, giving their riders a significant combat advantage as well as the ability to cross or swim through large bodies of water (although this occasionally and hilariously has lethal results for their air-breathing riders).
Some dwarves like alligators for their strength.
See also
5 kph
[CREATURE:ALLIGATOR]
[DESCRIPTION:A huge reptile, found in rivers and marshlands. It is an ambush predator, solitary and territorial.]
[NAME:alligator:alligators:alligator]
[CASTE_NAME:alligator:alligators:alligator]
[CHILD:1][GENERAL_CHILD_NAME:alligator hatchling:alligator hatchlings]
[CREATURE_TILE:'A'][COLOR:2:0:0]
[AMPHIBIOUS]
[BIOME:SWAMP_TEMPERATE_FRESHWATER]
[BIOME:MARSH_TEMPERATE_FRESHWATER]
[BIOME:SWAMP_TROPICAL_FRESHWATER]
[BIOME:MARSH_TROPICAL_FRESHWATER]
[BIOME:RIVER_TEMPERATE_FRESHWATER]
[BIOME:RIVER_TROPICAL_FRESHWATER]
[BIOME:RIVER_TEMPERATE_BRACKISHWATER]
[BIOME:RIVER_TROPICAL_BRACKISHWATER]
[LARGE_ROAMING][DIFFICULTY:2]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:3]
[CARNIVORE][NATURAL]
[MEANDERER]
[PETVALUE:650]
[PET_EXOTIC]
[MOUNT_EXOTIC]
[CANNOT_JUMP]
[LARGE_PREDATOR]
[GRASSTRAMPLE:20]
[PREFSTRING:strength]
[BODY:QUADRUPED_NECK:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:GIZZARD:THROAT:NECK:SPINE:BRAIN:SKULL:5TOES_FQ_REG:4TOES_RQ_REG:MOUTH:TONGUE:GENERIC_TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:SKIN]
[REMOVE_MATERIAL:LEATHER]
[REMOVE_MATERIAL:PARCHMENT]
[REMOVE_MATERIAL:HAIR]
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:SKIN]
[REMOVE_TISSUE:HAIR]
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SCALE:FAT:MUSCLE:BONE:CARTILAGE]
[USE_MATERIAL_TEMPLATE:CLAW:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:CLAW:CLAW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:CLAW:FRONT]
[BODY_DETAIL_PLAN:LEATHERY_EGG_MATERIALS]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SCALE:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[EXTRA_BUTCHER_OBJECT:BY_CATEGORY:GIZZARD]
[EBO_ITEM:SMALLGEM:NONE:ANY_HARD_STONE]
[EBO_SHAPE:GIZZARD_STONE]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:60]
[BODY_SIZE:1:0:200000]
[BODY_SIZE:2:0:400000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:60:100]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ALL_ACTIVE]
[APPLY_CREATURE_VARIATION:STANDARD_WALK_CRAWL_GAITS:1422:1127:831:488:2500:3700] 18 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:3251:2446:1640:798:4600:6500] 11 kph
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[LAYS_EGGS]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
[EGG_SIZE:80]
[CLUTCH_SIZE:10:30]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SCALE]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:scales:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:3] |