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Difference between revisions of "Capybara"
(Added some important data about these murderous beasts of a rodent.) |
(Grammar fix for data I added) |
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− | '''Capybaras''' are [[amphibious]] [[creature]]s who can be found in [[wetland]]s, appearing in groups of anywhere between 5-10 individuals. Smaller than [[Dwarf|dwarves]], they aren't entirely benign but will rarely pose a threat to civilians, preferring to avoid confrontation if possible (however they will attack pet dogs and the like, and even can gain a name from their kills out in | + | '''Capybaras''' are [[amphibious]] [[creature]]s who can be found in [[wetland]]s, appearing in groups of anywhere between 5-10 individuals. Smaller than [[Dwarf|dwarves]], they aren't entirely benign but will rarely pose a threat to civilians, preferring to avoid confrontation if possible (however they will attack pet dogs and the like, and even can gain a name from their kills out in your pastures). They hold the distinction of being one of the few creatures who emit sounds in [[adventurer mode]] (alongside the [[kakapo]]), with the game describing their whistling, barks, clicks, grunts and purrs as you approach them. A newborn capybara is called a ''pup''. |
Capybaras can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into exotic [[pet]]s. Given their large cluster numbers, capturing a large number of them is relatively easy, and they provide a good amount of returns when [[butcher]]ed, making them acceptable targets for a [[meat industry]]. Note that trained capybaras are [[grazer]]s, and therefore require a [[pasture]] to survive. Products made from capybara parts are worth [[Multiply value|twice]] more than those made out of common domestic animals. | Capybaras can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into exotic [[pet]]s. Given their large cluster numbers, capturing a large number of them is relatively easy, and they provide a good amount of returns when [[butcher]]ed, making them acceptable targets for a [[meat industry]]. Note that trained capybaras are [[grazer]]s, and therefore require a [[pasture]] to survive. Products made from capybara parts are worth [[Multiply value|twice]] more than those made out of common domestic animals. |
Revision as of 19:16, 7 June 2020
c
| |
Urist likes capybaras for their graceful swimming. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Tamed Attributes | |
Pet value | 100 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 4,500 cm3 |
Mid: | 22,500 cm3 |
Max: | 45,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 10-12 |
Butchering returns
(Value multiplier ×2) | |
Food items | |
Meat | 11 |
Fat | 11 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 11 |
Skull | 1 |
Skin | Raw hide |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A medium-sized semi-aquatic rodent. It lives in large herds and barks when alarmed.
Capybaras are amphibious creatures who can be found in wetlands, appearing in groups of anywhere between 5-10 individuals. Smaller than dwarves, they aren't entirely benign but will rarely pose a threat to civilians, preferring to avoid confrontation if possible (however they will attack pet dogs and the like, and even can gain a name from their kills out in your pastures). They hold the distinction of being one of the few creatures who emit sounds in adventurer mode (alongside the kakapo), with the game describing their whistling, barks, clicks, grunts and purrs as you approach them. A newborn capybara is called a pup.
Capybaras can be captured in cage traps and trained into exotic pets. Given their large cluster numbers, capturing a large number of them is relatively easy, and they provide a good amount of returns when butchered, making them acceptable targets for a meat industry. Note that trained capybaras are grazers, and therefore require a pasture to survive. Products made from capybara parts are worth twice more than those made out of common domestic animals.
Some dwarves like capybaras for their enormous rodentness, their graceful swimming, or their resonant barking.
Capybaras were sponsored by the generous contributions of the Bay 12 community.
Speak!
DrVoke
happybara
Izzy
Rokoko
Cameo
[CREATURE:CAPYBARA]
[DESCRIPTION:A medium-sized semi-aquatic rodent. It lives in large herds and barks when alarmed.]
[NAME:capybara:capybaras:capybara]
[CASTE_NAME:capybara:capybaras:capybara]
[CHILD:1][GENERAL_CHILD_NAME:capybara pup:capybara pups]
[CREATURE_TILE:'c'][COLOR:6:0:0]
[CREATURE_CLASS:MAMMAL]
[PETVALUE:100]
[PET]
[NATURAL]
[STANDARD_GRAZER]
[AMPHIBIOUS]
[LARGE_ROAMING]
[POPULATION_NUMBER:20:30]
[CLUSTER_NUMBER:5:10]
[BIOME:ANY_WETLAND]
[GRASSTRAMPLE:0]
[MEANDERER]
[VISION_ARC:50:310]
[SOUND:ALERT:100:1000:VOCALIZATION:bark:barks:a loud bark]
[SOUND:PEACEFUL_INTERMITTENT:100:10000:VOCALIZATION:whistle:whistles:whistling]
[SOUND:PEACEFUL_INTERMITTENT:25:10000:VOCALIZATION:grunt:grunts:a grunt]
[SOUND:PEACEFUL_INTERMITTENT:5:10000:VOCALIZATION:purr:purrs:a purr]
[SOUND:PEACEFUL_INTERMITTENT:25:10000:NONE:click:clicks:a click]
[PREFSTRING:enormous rodentness]
[PREFSTRING:graceful swimming]
[PREFSTRING:resonant barking]
[BODY:QUADRUPED_NECK:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES_FQ_REG:3TOES_RQ_REG:MOUTH:TONGUE:RODENT_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:4500]
[BODY_SIZE:1:0:22500]
[BODY_SIZE:2:0:45000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:12]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[DIURNAL]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:734:568:366:1900:2900] 24 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:LIGHT_BROWN:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:DARK_PINK:1] need more info
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_DARK_BROWN:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:2] |