- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Toad man"
(rv unnecessary sentence concatenation) Tag: Undo |
m |
||
Line 10: | Line 10: | ||
If they were encounterable, however, they would be a bit over half the size of [[dwarf|dwarves]] when adults and spawn in groups of 1-5 individuals. They would pose no threat to [[Dwarf|dwarves]] unless provoked. | If they were encounterable, however, they would be a bit over half the size of [[dwarf|dwarves]] when adults and spawn in groups of 1-5 individuals. They would pose no threat to [[Dwarf|dwarves]] unless provoked. | ||
− | Like other savage animal people, toad men would occasionally join [[civilization]]s, becoming full-fledged citizens who could appear in your fortress as [[visitor]]s or be playable in [[adventurer mode]]. | + | Like other savage animal people, toad men would occasionally join [[civilization]]s, becoming full-fledged citizens who could appear in your fortress as [[visitor]]s, or [[historical figure]]s, or be playable in [[adventurer mode]]. |
Some dwarves [[Preferences|like]] toad men for their ''beauty''. | Some dwarves [[Preferences|like]] toad men for their ''beauty''. |
Revision as of 16:58, 26 September 2019
t
| |
Urist likes toad men for their beauty. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Toad - Toad man - Giant toad | |
Attributes | |
Alignment: | Savage |
Amphibious · Learns · Humanoid | |
Cannot be tamed | |
Size | |
Max: | 35,100 cm3
|
Age | |
Adult at: | Birth |
Max age: | 60-80 |
Cannot be butchered |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A dark green man with the distinct head of a toad.
Toad men are humanoid versions of the common toad and a species of unremarkable animal people. They currently cannot be encountered in-game due to a bug which prevents variations on pond-spawning vermin from being placed in the world.
If they were encounterable, however, they would be a bit over half the size of dwarves when adults and spawn in groups of 1-5 individuals. They would pose no threat to dwarves unless provoked. Like other savage animal people, toad men would occasionally join civilizations, becoming full-fledged citizens who could appear in your fortress as visitors, or historical figures, or be playable in adventurer mode.
Some dwarves like toad men for their beauty.
"Toad man" in other Languages
|
[CREATURE:TOAD_MAN]
[COPY_TAGS_FROM:TOAD]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:toad man:toad men:toad man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:toad woman:toad women:toad woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:MOUTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:toad man:toad men:toad man]
[DESCRIPTION:A dark green man with the distinct head of a toad.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:5]
[MAXAGE:60:80]
[CREATURE_TILE:'t']
[COLOR:2:0:0] |