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Alligator

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Alligator
A
Urist likes alligators for their strength.
Portrait

No portrait

Biome

Variations

Alligator - Alligator man - Giant alligator

Attributes

· Amphibious · Exotic mount · Egglaying

Tamed Attributes
Pet value 650

Template:Tame attrib proc/

Not hunting/war trainable 

Size
Birth: 60 cm3
Mid: 200,000 cm3
Max: 400,000 cm3
Food products
Eggs 10-30
Age
Adult at: 1
Max age: 60-100
Butchering returns

(Value multiplier ×3)

Food items

Meat 18-22
Fat 17
Brain 1
Heart 1
Lungs 2
Intestines 1
Liver 1
Kidneys 2
Tripe 1
Sweetbread 1
Eyes 2
Spleen 1

Raw materials

Bones 21
Skull 1
Skin Scales
Gizzard stone 1

Wikipedia article

This article is about the current version of DF.
Note that some content may still need to be updated.

A huge reptile, found in rivers and marshlands. It is an ambush predator, solitary and territorial.

Alligators are intimidating beasts found in and around temperate and tropical fresh water rivers and lakes. They are not tremendously aggressive animals, but will attack dwarves who venture foolishly close. They appear in clusters of one to three, and, surprisingly, are not any faster in the water than an average land-based creature that can swim is - say, a dwarf.

With an egg yield of 10 to 30 per clutch, a large size (and thus high butchering returns), a derived product value three times that of a much more boring domestic animal, and a high pet value, alligators are one of the best if not the best egg producing creatures a fortress could have. As an added bonus, a tame group of gators serves as a credible threat to invaders. As an exotic mount, sieges may occasionally arrive on the map riding tame alligators, giving their riders a significant combat advantage as well as the ability to cross or swim through large bodies of water (although this occasionally and hilariously has lethal results for their air-breathing riders).

Respected for their strength